Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds translations for Angel's mods from the Community.(locales list : ko, pl, de, )
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
The purpose of this mod is to smooth the curve of evolution of biters filling the gap between big and behemoth enemies, it also incentivate the use of vehicles of my other mod (PredictabowlVehicles) to assault biter's bases.
Mods introducing new content into the game.
Drastically increases mining time, meaning you need to find more patches for a good production speed
Shunts all solid items into a fluid like substance allowing the logistic network to be composed of pipes. Hopefully more FPS friendly.
Slight balance tweak for resource spawning at very low resource settings
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
- ΠΠΎΠ±Π°Π²Π»Π΅Π½ΠΎ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅ ΠΊ ΠΏΠΈΡΡΠΎΠ»Π΅ΡΡ "Π Π΅ΠΌΠΎΠ½ΡΠ½ΠΈΠΊ"
Adds an item that can be used to select an area and take a high resolution screenshot of it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Changes water generation to be more like in 0.15. Based on vanilla generation code.
Small changes concerning balance, gameplay, or graphics.