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Krastorio 2's imersite generates on nauvis for new saves.
Small changes concerning balance, gameplay, or graphics.
Connect circuit networks on the same surface via shortwave radios, transmitting on separate channels.
Mods introducing new content into the game.
This mod adds a new type of shotgun shell that is more powerful, letting you take out those hard to kill worms and biters easier. Puts those thousands of science packs to good use.
Mods introducing new content into the game.
Placing a train requests it to be filled with fuel. Trains that request fuel will wait to automatically move until the requests are filled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dynamic custom underground pipes with material cost based on vanilla values.
Mods introducing new content into the game.
Changes artificial and overgrowth soil placement to not overlap each other, making it easier to place economoically.
Mods introducing new content into the game.
Removes wood from shotgun recipies. Replaces wood with iron plates in other recipies. Useful if you play without trees.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Integrates Lithium and associated products from Picklock's Lithium Polymer Accumulator mod with other mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Unlocks all qualities at the beginning of the game, ignoring technology requirements. Does not unlock modules.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows select and rename a group of train stops. New name accept placeholders between braces ( e.g. {x} ) that will be replace by a incremental numbers .
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
EN/JP Press 'Y' key to show statistics. In this mod, I focused on visualizing the kill count of hostile mobs. Yキーを押して、戦闘実績を表示してください。
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
This mod stays very close to the vanilla game but extends it with a lots longer and harder endgame. Every tweak is documented and customizable.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds stacking for intermediate products introduced in Pyanodons Coal Processing, Pyanodons Fusion Energy, Pyanodons HighTech, Pyanodons Raw Ores, Py Petroleum Handling, Pyanodons Alien Life and Pyanodons Alternative Energy.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Everything spoils and rots! A thrilling challenge to your Factorio experience by incorporating realistic spoilage mechanics. Every item in the game now spoils based on its weight, and all entities will gradually decay over time.
Mods introducing new content into the game.
Extends the way circuits and solar panels are manufactured in a simple yet challenging way. All recipes are balanced and vanilla compatible.
Mods introducing new content into the game.