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Change requirement of heating tower to be available on nauvis without gleba.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Explore in the new Islands-world, world of many small islands.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Ember Biters for Mineshafts. Coal-infused biter variants with fire death effects and increased speed.
Mods introducing new content into the game.
Ferrite Biters for Mineshafts. Iron-laced biter variants with increased damage and physical resistance.
Mods introducing new content into the game.
Unlocks all Quality Modules, all quality tiers (Uncommon to Legendary), and the Recycler from the start of the game when playing with the Space Age DLC. The Recycler can be built on Nauvis, as all planetary and surface restrictions are removed. No other technologies or progression are affected.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Slowdown capsules generate a long lasting slowdown cloud. Sit behind it and fire away!
Small changes concerning balance, gameplay, or graphics.
For those of us who love factorio's gameplay, but wish there were more of a challenge. If you want to feel a constant pressure to work fast and efficiently, a danger that you might ultimately fail, then this mod is for you. Also adds some incentives to build multiple distant bases connected by trains.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Editable Result Counts from various recipes as well as most recipes have the item counts reduced to 1 with some having the items needed reduced (ex: Heat Pipe changed from Copper Plate & Steel Plate to just Copper Plate)
Mods introducing new content into the game.
A new recipe chain for wood chips and wood beam production for mid-game Industrial Revolution
Mods introducing new content into the game.
Mods introducing new content into the game.
Displays the logistic network count of the item currently held in the cursor or selected in the world.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows erasing and reprogramming of modules into other modules through blank modules.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Yet another modpack I play with friend, so it should be multiplayer compatible. The intention is to save vanilla vibes with QOL changes, also adding more logistic options, wood to oil processing and uranium rework.
Collections of mods with tweaks to make them work together.
Set the world-gen resource options more precisely than the vanilla game's controls permit.
Mods introducing new content into the game.
This modpack is a curated list of mods that I use to alter the gameplay of Factorio. Several of the more gameplay altering mods are listed as optional dependencies. This modpack introduces a couple of changes to the default configuration of the included mods. See the GitHub repo's README.md for detailed information.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.