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Tweaks recipe from Space Exploration by Earendel. Makes space platform recipes output 10 platforms instead of 1. Makes spaceship floor and wall recipes gives 4 times more per resource used.
Small changes concerning balance, gameplay, or graphics.
All cargo wagon rotations are interpolated to 4X the detail. Check out: Smooth trains - locomotive Smooth trains - cargo wagon Smooth trains - fluid wagon Smooth trains - artillery wagon
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod adds equipment grid compatibility between various mods. Krastorio 2 Space Exploration Schall's (tanks, spidertrons, trains, suits) Spidertron Tiers / Extended / Engineer 5dim and more
Small changes concerning balance, gameplay, or graphics.
An expansion to the quality system that adds extremely rare, powerful, intermediate qualities to the game. Shiny qualities contain unique abilities. Does not require Quality++ | Extended Qualities to function.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Modifies Lex's Aircraft and Helicopter Revival technologies to better fit together in Krastorio 2 and Space Exploration if installed.
Small changes concerning balance, gameplay, or graphics.
Adds item production and speed multipliers to the outputs of certain items. These include [gears, sticks, concrete, engines, low density structures, flying robot frames, artificial soil, quantum processors] and [red, green, and blue circuits].
Small changes concerning balance, gameplay, or graphics.
Adds infinite technologies for all science packs (even modded) that do nothing, but may used for testing lab setup or some challenges.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds productivity technologies for every intermediate, and science packs. Follows the same pattern as other vanilla productivity technologies. Not balanced :)
Small changes concerning balance, gameplay, or graphics.
Reverts research requirements for cliff explosives to 1.1 so they can be researched without leaving Nauvis
Small changes concerning balance, gameplay, or graphics.
Disable pollution effects on water. Mod can be enabled or disabled at any time.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds an RGB lamp that can be set to any color with signals and 2 bigger lamps to light up huge areas.
Small changes concerning balance, gameplay, or graphics.
Replaces the research complete sound with the Better Call Saul intro.
Small changes concerning balance, gameplay, or graphics.
The rings of the roboport will be tinted normal/green/orange based on which mode is selected.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Extends the area of small and medium power poles to match their wire reach. And Substations can align with the Chunk grid without overlaps.
Small changes concerning balance, gameplay, or graphics.