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Small changes concerning balance, gameplay, or graphics.
A more cut down version of my Only Nauvis mod. Plays more like vanilla Factorio but with added Space Age buildings and infinite tech.
Large total conversion mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds 17 new fluids and 9 new solids. No Recipes. No Technology locks. THIS DOES NOTHING BUT ADD FLUIDS/ITEMS TO GAME. To be used as a dependency for myself and others. Includes graphics from Malcolm Riley's icon repository
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod that changes Space Age to streamline the Space Age experience. Use with Quality and Elevated Rails. Also contains quality of life changes.
Mods introducing new content into the game.
Allows you to put fish in water and breed them. Revolutionary technology.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Do you hate it that the 2 items get put onto a splitter's unused output and are stuck there forever? Worry no more! Use fish-filters! With iconless fish!
Small changes concerning balance, gameplay, or graphics.
[NOTE: this mod shouldn't be downloaded anymore since DrBeco updated their original mod to have configurable costs. This mod no longer has a purpose] Slightly modified from DrBeco's original mod to cost 5 wood for 1 coal instead of 2 wood for 6 coal. Allows you to create coal by wood carbonization in furnaces
Small changes concerning balance, gameplay, or graphics.
Adds a mortar turret to Factorio with long-range area bombardment and two shell types. The standard mortar shell deals heavy direct explosive damage and is best for raw firepower. The poison shell creates a toxic cloud that applies damage over time and briefly confuses enemies, causing affected biters and spitters to attack their own side before returning to normal. Both shell types are designed to complement each other, encouraging a mix of crowd control and burst damage in defense.
Mods introducing new content into the game.
Lets personal laser defense burn incoming biter acid before it can slow you down.
Mods introducing new content into the game.
An expansion to Quezler's Lane Balancers. Adds support to other mods.
Mods introducing new content into the game.
*This is a small project made for my friend group* A skyblock-style modpack based on Factorissimo2. You start in a large factory with resources and power but you are limited by space and speed. Create your network of nesting factories to eventually research your way to the surface to retake the overworld and launch your rocket. This modpack includes 248k, Bobs, Angels, and a few others.
Scenarios, maps, and puzzles.
Adds options to make all end products or certain groups more expensive
Small changes concerning balance, gameplay, or graphics.
Optionnal party song pack loaded by Preceti's Music Experiment - Does nothing by itself
Small changes concerning balance, gameplay, or graphics.
Legacy mod for EI < 6.0 compatibility with K2. Patched for late-game consistency, and with additional bug-fixes. Original description: Exotic Industries & Krastorio 2 Compatibility integrates the advanced technologies and intricate production chains of Exotic Industries with the expansive and immersive gameplay enhancements of Krastorio 2.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Mods introducing new content into the game.