Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Automatic Train Deconstruction


Adds a station that will automatically deconstruct trains.

Utilities
5 years ago
0.16
5

MicroController

by ljdp

Program circuit network logic using FAL, a Factorio Assembly Language.

Content
4 years ago
0.16
5
Circuit network

Fluids++

by YMan

Fluids for things like power++.

Content
5 years ago
0.16
5
Fluids

No Twilight


Removes the day to night and night to day transition in order to stop the lights going off too soon. Maintains day light equivalent of 0.72

Utilities
5 years ago
0.16
5

vlads toolbelt 2 shortcut keys

by wvlad

Allows to setup shortcuts for second toolbelt (like 12345 for first quickbar)

Utilities
5 years ago
0.16
5

Cut and paste tools-016

by wvlad

FIX FOR 0.16, original https://mods.factorio.com/mod/cut-and-paste

Utilities
5 years ago
0.16
5

ZZ My Mod

by zeroKev

Increased power pole wire length and supply distance, increased armor equipment grid sizes.

5 years ago
0.16
5

Eketek's Routing and Pathfinding Mod

by Eketek

Components to generate routing and pathfinding signals

Content
4 years ago
0.16 - 0.17
5
Circuit network

Barbed-Wire-Light

by Keiler

Adds barbed-wire, which can be placed down and hurts and slows down any enemy that walks on it. They can be upgraded to: Reinforced (more health and damage) Slowing (slows down more) Poison (deals extra damage) or any combination of the three.

Content
3 years ago
0.16 - 0.18
5
Combat

ShinyBob_Techs

by qumojo

Tech Icons update and a semi order/sorting for Bob's mods, no revamp, nor graphic game objects changes.

Tweaks
5 years ago
0.16
5

High Speed Bullet Train Mod

by Sm1lez

Simple mod to add a high-speed and extra-threatening bullet train to Factorio, for ElricM

Content
5 years ago
0.16
5
Logistics

Radioisotope Thermoelectric Generator


Replaces the Fusion Reactor with a Radioisotope Thermoelectric Generator (RTG).

Content
4 years ago
0.16 - 0.17
5
Power

Simple Modules


Simplifies modules and beacons so a single Productivity 3 module gets you comparable benefits of a full beacon sandwich without the layout constraints. Overall slightly less powerful than vanilla.

Tweaks
4 years ago
0.16 - 0.17
5

This mod has been deleted.


This mod has been deleted.

Content
3 years ago
0.18
5
Storage

Omnic Salt Sorting


Omni Salts now require Angels Sorting Machines to obtain ore salts

4 years ago
0.16 - 0.17
5

DonnysEvolution


New Armor, Roboports and more

5 years ago
0.16
5

Toolbelt Extended

by Diohi

Adds research for up to 4 toolbelts. All Credits to Thaui. (It´s his old version that´s working) https://mods.factorio.com/user/Thaui

Utilities
5 years ago
0.16
5

Automatic Train Builder Fix for Modded Trains


Build Trains Automatically-See Mod Portal for instructions

Content
5 years ago
0.16
5
Trains

Sodium Hydroxide Solution


This mod adds a way to turn Sodium Hydroxide into solution allowing you to void it using a clarifier.

Utilities
5 years ago
0.15
5

Longer Transport 2 16 Update


Original by Tommygunner70, Maintained by Zarra_Shimizu. x2 and x4 distance versions of underground pipes and all three underground belt types. i just made it so it can work on 16.x

Content
5 years ago
0.16
5
Logistics