Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod adds drones that can be programmed with Lua to do automatable tasks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Brand-new lava biome! New, HD textures, tiling kinda fixed. Also, you can use lava to generate power and ores.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Play a shorter version of the game which can be finished about 10 hours. Ideal for LANs!
Creative Inventory will always full. Please use drones for constructing and deconstructing entities
Mods introducing new content into the game.
Various Quality of Life Changes that focus the game on automation and streamlining production
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes trees' ability to reduce pollution, making the game difficulty less random and more fun.
Wood can be used to create paths that increase the walking speed by 25%.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
[game-breaking unstable] adds pseudo-infinite research to upgrade roboport charging speed
Mods introducing new content into the game.
Longer Underground Pipes! Adds 2x, 4x, 10x, and 25x long underground pipes.
Mods introducing new content into the game.
Start the game with Assembly Machines and a way to power them. Settings options allow you to either have the bare minimum (the default) or (to be a little bit lazier) more. Every setting allows for gameplay in which you never need to craft anything all game.