Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Modular equipment to automatically place concrete and other tiles from your inventory as you walk.
Mods introducing new content into the game.
Adds solar panels to robots so they can work longer during the day. Needs new sprites but uses tint to help make them look different.
Mods introducing new content into the game.
Mods introducing new content into the game.
Provides a control unit you can place next to radars that outputs the number of enemy and friendly units found in the radars permanent coverage area.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes vanilla and other mods' fluid tanks really high pressure and adapts pumps to this. Cons: fluid won't go into a tank without a pump. Pros: fluid will go out very fast, even from almost empty tank, pumps upgraded.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod just adds two new transport belts. These are slower than the normal yellow belt and cost less to craft.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.