Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Advanced statistics tracking for multiplayer games including distance traveled, crafted items count, active crafts monitoring, combat stats, building stats, mining stats, playtime tracking, Space Age features, comprehensive 22-tier rank system with advanced scoring algorithms, achievement system with notifications, player rankings and comparison tools, and data visualization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds more meme sounds to programmable speaker alerts.
Small changes concerning balance, gameplay, or graphics.
Pipes containing hot fluid will not freeze. Works on both Aquilo and Cerys. Original mod by Big_J.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Makes every item spoil down into another item. Like iron plate -> iron ore
Scenarios, maps, and puzzles.
This mod adds a craftable chest that contains an infinite supply of science packs. 0.18.x Patch
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
加入125个颜色的地砖进入游戏。推荐喜欢画图的玩家使用 Add 125 color tiles into the game. It is recommended for players who like drawing
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Beautiful music from Kingdom game series (Kingdom Classic, Kingdom New Lands, Kingdom Two Crowns). If you haven't heard this OST, try it - it's peak
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Disables the alarm sound and notifications for destroyed entities (configurable). Default: Stone wall, Construction robot, Land mine.
Small changes concerning balance, gameplay, or graphics.
Play with your friends on free play maps while having a separate research tree but still being able to work together and access each others chests and factories etc.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds 3 more roboports with increased charging slots, robot slots and range. Fork from Factorio_Roboport_mk2 with custom settings.
Mods introducing new content into the game.
Applies a x2 multiplier to most item attributes (crafting speed, item stack size, robot speed, the effective areas of roboports and power poles, etc.)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Configure the stack size of crated items from Deadlock's crating mod. Increase it from the default of 5 to between 10 (2x items per stack) and 50 (10x items per stack).
Mods introducing new content into the game.
Fixes compatibility with Space Exploration for Early 3x3 Electric Furnaces.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.