Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Adds more turrets and shells. 这mod我在0.17.69环境测试修复的,基于原来基础上完善了大部分东西,已汉化。
Mods introducing new content into the game.
This mod prints every chat message into the terminal, so that you can read chat even once the messages are pushed off the screen in the gamechat. For this to work you have to start Factorio via terminal. If you are not sure how to start a program via terminal, there are plenty tutorials online for all the different OS.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
various fixes, updated configs, lots of cheats. Cheats are now on a toggle in mod settings, off by default
Large total conversion mods.
Adds a void recipe for angel's clarifier to void Sodium Hydroxide Solution.
Collections of mods with tweaks to make them work together.
Mod pack for PvP (players vs players), TvT (teams vs teams) mods etc. Serves as a core for other PvP mod packs.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
A mod that removes the collision mask from item entities. Not intended for normal gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Extends Hazard Lights to add lights to any player buildable building that is big enough
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Increases the fluidbox size of Bob's pumpjacks. May break balance, use at your own risk!
Mods introducing new content into the game.
A mod that zeros the collision box and removes the collision mask from item entities. Not intended for normal gameplay.
Mods introducing new content into the game.
Simplifies the Modules to be less annoying and easier to manage, removes the previous tier requirement and re-works the Circuit Board requirements slightly.
Mods introducing new content into the game.