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Mods introducing new content into the game.
This mod enables you to cultivate trees and/or other plants. Published under the GPLv3 All thanks to the Treefarm and Treefarm-Lite creators drs, Blu3wolf, Treefarm Team
Mods introducing new content into the game.
Mods introducing new content into the game.
Run electric trains using battery packs that can be removed and recharged.
Mods introducing new content into the game.
This is a simple modification that adds up to two by-products to the intermediate products: scrap metal with a probability of 10% for one or 5% for two scrap metal types. This scrap metal can be collected and later processed in a recycler and then smelted into plates again. It's very simple, but it adds a small layer of complexity to your transport-belt layout. In the early game you can easily solve this with splitters or filter-inserters. Later in high-production areas, you have a...
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
The flore is lava. Dig your way out through this divorese and dangoreus field! Will you coke on the limited space ore will you transform it into an majestic orechestra? Adds the DangOreus planet to Planetorio. Contains internal copy of dangOreus 1.5.12
Mods introducing new content into the game.
All Science Packs will be free and enabled from start. May work with Science-Packs from some mods too.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
You can research and have uranium nuclear power in the beginning of the game. Uranium ore doesn't need sulfuric acid to mine.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod allows to spawn resource patchs easily and avoid messy and time consuming resource gathering
Mods introducing new content into the game.
This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.
Mods introducing new content into the game.
Your barreling dont need, or generates, empty barrels. All modded fluids Support.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam). The production lines of this mod focus on fuel production, but it also comes with a few new intermediates and a new science package. It does not change the standard Techtree too much, the majority of the related tech for this mod comes before the vanilla techtree even begins. The vanilla...
Mods introducing new content into the game.
Mods introducing new content into the game.
Automatically requests low-fuel trains, easy to set up and highly customizable.
Mods introducing new content into the game.