Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
The flore is lava. Dig your way out through this divorese and dangoreus field! Will you coke on the limited space ore will you transform it into an majestic orechestra? Adds the DangOreus planet to Planetorio. Contains internal copy of dangOreus 1.5.12
Mods introducing new content into the game.
Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings).
Modpack for Branko Majic's Krastorio 2 server with some recipe tweaks.
Collections of mods with tweaks to make them work together.
Adds a mining planner that allows you to mark ores to be mined directly as their stacked version.
Mods introducing new content into the game.
Adds high-capacity batteries that can be used as an easily portable power source between substations, for example, to charge distant outposts
Mods introducing new content into the game.
Create stacked items and pressurized fluids of Omni's mods.
Collections of mods with tweaks to make them work together.
The game will become more challenging, recipes for science packs, electronics are changed. added structural elements that are needed for most buildings, changed the balance of various generators. technology is much more expensive.this modification is based on Bob's Extended by MomoSundeass.30 science packs for this mod is overhauled(Better to play with burner phase(bobtechnolgy mod setting) and Artisanal reskins)
Cutting edge version of the Sea Block mod pack. Contains dependencies on all mods distributed as part of the Sea Block Pack. This mod does nothing by itself.
Collections of mods with tweaks to make them work together.
Currently for personal use to fix some bugs in mods rather than wait for the authors.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
MrJakobLaichs infrastructure mod. This mod adds belts, pipes, inserters and more!
Mods introducing new content into the game.
KFactorCon is a package of console commands (written in Kotlin) for quick modification of any mods for the Factorio game. With the power of this tool, you can adjust recipes from any mods, namely the time of crafting a recipe, the number of ingredients and the amount of result.
Makes hidden items & fluids visible, e.g. for filter/signal selection
Small changes concerning balance, gameplay, or graphics.
Adjustments to Rampant Arsenal's nuclear tank's fuel
Small changes concerning balance, gameplay, or graphics.