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FactorioChem Proof-of-Concept puzzle mod - SpaceChem in Factorio. SpaceChem by Zachtronics Industries. Design and shape molecules in 2D space within the confines of a single item slot.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds radioactive contamination to your gameplay. Radiation does decay on players (not on items, DOT) , does not stop immediately after exposure stops. Radiation is not like pollution, it is only around radioactive items.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Cheater! Now in Factorio 2.0. Based on mod by Mxlppxl. https://mods.factorio.com/mod/Super_Bus_Cheat
Mods introducing new content into the game.
Contains shared modules and compatibility patches for other Biological Machines mods. Does nothing on its own by default although some modules can be enabled as standalone via mod settings.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Nothing allowed handcraft. Meant to be played with other mods which gives you ways to research and build what you can't craft by hands. Masochists only :)
Mods introducing new content into the game.
Automatically fills in sensible default conditions when you have filters with your cargo wagons. Makes vanilla style train basing and direct train to assembler builds much less tedious.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Obtain materials from biter carcasses to craft valuable items. walking speed up and crafting speed up, etc.
Mods introducing new content into the game.
Adds a large, Powerful Drill. This version has been editted. Decreased the miningspeed because the drill in combination with beacons was way to overpowered. Also increased the powerusage x10. All the credits goes to the original poster toddnollan.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Replaces textures for all transport belts to a darker, cleaner look. Will tweak later
Small changes concerning balance, gameplay, or graphics.
Adds special logistic storage chests that automatically set their filter to the first item inserted
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Appropriately limits the maximum level of infinite technologies that grant productivity bonuses.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
I love Vulcanus. But some people don't. So this mod deletes it and moves some of it's products/technologies to other areas
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.