Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Adds smaller assembly variants using fewer ingredients and crafting quicker.
Mods introducing new content into the game.
Expensive robots that don't need to recharge adpated for Bob's mods.
Adds more circuit symbols that allow you to better label your inputs and outputs
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Guide for deploying radars on a regular grid, to get 100% coverage without overlap.
Small changes concerning balance, gameplay, or graphics.
Smoother start for Bob's Angel's Mods and Electric Furnaces by changing yellow-loader and electric-stone-furnace recipes to basic-circuit-board instead of basic-electronic-circuit-board. Thus, allowing you to start a game and set-up the first line of production in a smoother fashion. Need bobelectronics
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Loader Furnaces reworked! Smelt all your Items at belt speed. Supports Bob's Logistics. Auto-discovers smelting recipes and adds a Loader-Furnace optimized version (which can only be used by Loader-Furnaces).
Mods introducing new content into the game.
Extension to the Angel's original Void Disposal System, which allows to get rid of unnecessary resources and items.
Mods introducing new content into the game.
Integrates Bob's Ores with Yuoki's Atomics. Allows Bob's Ores to be converted to and from Unicomp. Ore icons are used from Bob's Ores mod with permission
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod makes it possible to explore all the ratio´s in a easy way until you are completely statisfied.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds hotkeys to toggle exoskeletons, night vision and personal roboports.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds several mods to Factorio. (Like more Toolbelts, larger Inventory, Loader, amm)
Adds keybindings to quickly swap the currently held item (e.g. a belt) to a related one (e.g. a splitter). Supports a wide variety of items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.