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Disables all vanilla menu simulations. Can be added as (optional) dependency to other mods to offer a way to disable the default simulations.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds higher tiers of snappers in line with Schall Endgame Evolution
Small changes concerning balance, gameplay, or graphics.
Zerg Biter race for Enemy Race Manager experimental (HD Assets included). A few experimental tweaks differing from heyqule's original ERM Zerg. I recommend Krastorio 2 if you want harvestable creep to spawn, but beware Krastorio 2's creep will replace the Zerg Creep decoratives. Additional Zerg units: Infested Command Centre, Broodlings, Queen's Parasite, and Scourge.
Small changes concerning balance, gameplay, or graphics.
For when you have so many mods in your mod menu and you want to see more of them at once. Also affects the Browse games, Admin, and Player list GUIs due to style limitations.
Small changes concerning balance, gameplay, or graphics.
This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
Globally tweak the performance of all logistic and construction robots. Adjust their speed, energy capacity, charging rate, and power consumption using simple multipliers.
Small changes concerning balance, gameplay, or graphics.
Adds a subtle tint to the glow of burner entities depending on what fuel they're using. Reupload of the Nicer Fuel Glow mod by FlamingCarrot and later fixes of wretlaw120
Small changes concerning balance, gameplay, or graphics.
This mod 2x the resources from the smelters (configurable from 1x to 10x: while in the main menu-> settings-> mod settings). This is not for balance but instead just for a faster game with friends. It greatly reduces the requirement to get more mines and makes a new world much faster to start
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mod to manage compatabilities between my other planet deletion mods.
Small changes concerning balance, gameplay, or graphics.
This mod replaces firing sound of artillery with the sound of the Arclite Siege Tank from Starcraft: Broodwar
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
More realistic flashlight patterns and some new configuration options
Small changes concerning balance, gameplay, or graphics.
Provides options to modify crafting inputs, outputs, times, research and more! Last Update Version: 1.0.1 Date: 24. 06. 2025 Fixes: - Fixed crash from Krastorio 2 due to new amount_min, amount_max outputs for sand
Small changes concerning balance, gameplay, or graphics.
This mod changes the requirements for AAI vehicles to be pushed back thematically closer to vanilla. Also prerequisites the Electric furnaces mod behind AAI-industry electricity if you have it installed.
Small changes concerning balance, gameplay, or graphics.
Allows customization of decorative density, for a less cluttered map without barren monotony.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.