Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mods adds a graphical user interface for the forces system that's only accessabile through Lua.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will greatly challenge your late-meta-game. Science packs require more ingredients and you have an assortment of labs to choose from, each with unique pros and cons. (Beta)
Vanilla enemies are super strong. Also,changes are turned off by default. and stack size big, add technology.
UNFINISHED, but functional. Adds the mesa world map type to the drop-down menu in the map generator page. Additionally, prevents building on sand, except for rails, power, and landmines.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Changes Iron Gear Crafting Ratio x16 Changes Iron Stick Crafting Ratio x16
Small changes concerning balance, gameplay, or graphics.
Gives K2 belts more equal strides, also has a setting to adjust the lengths yourself.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This modpack is created to extend/modify existing modpacks specially for multiplayer purposes. It tries to add all stuff that works perfectly together to create complex multiplayer maps together with many known mods and biter stuff.
Collections of mods with tweaks to make them work together.
Large total conversion mods.
(This is a fork of the https://mods.factorio.com/mod/shrek mod by jerzygorski, that deletes armor from the character model of the mentioned mod. All credits to him!) This mod replaces the engineer character with our beloved ogre.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Each player can change rank of another player but each action costs a rank. This system effective when more than 4-6 players. Fully customizable. This mod isn't compatible with some scenarios due to new permissions for players.
Small changes concerning balance, gameplay, or graphics.
/s ๋์ ์ /ใด์ผ๋ก ์ธ์น๊ธฐ๋ฅผ ํ์ธ์. ๋ฐ๋๋ผ ์๋๋ฆฌ์ค์ ์ฝ๋๋ฅผ ์ฃผ์ ํ๋ ๋ฐฉ๋ฒ์ ๋ณด๋ ค๋ฉด ๋ชจ๋ ํ์ผ์ ์์ถ์ ํ๊ณ control.luaํ์ผ์ ์ฝ๋ฉํธ๋ฅผ ์ฐธ๊ณ ํ์ธ์.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.