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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically deploys combat robot capsules when in combat. No special equipment required. [[reupload]]
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod moves the endgame screen to the Shattered Planet. You have to automate Promethium Science to unlock it.
Small changes concerning balance, gameplay, or graphics.
Adds some useful warnings such as Structure Destroyed, announced either by the EVA voices from the Command and Conquer game series or with unvoiced soundsets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds Tchaikovsky's 1812 Overture to artillery cannons. Best used with Big Bertha.
Small changes concerning balance, gameplay, or graphics.
Didn't think your god modules were 'godly' enough? Well this mod is for you! Select your own level of godliness: 'Normal' - 0.75x bonus, 'Ultra' - 1.5x bonus, 'Extreme' - 3x bonus, 'Ultimate' - 9x bonus. Additionally, if you want to start with those modules, just change the counts in setting from 0 to your desired number! Lastly, these godly modules have one last buff, pollution mitigation! Additional thanks for No0Vad for the base mod and XiNaru and moon69 for the updates.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
This small mod only changes the look of the recipes but not the recipe itself.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Increases ingame rates for research, mining and crafting. Pollution emissions can also be changed.
Small changes concerning balance, gameplay, or graphics.
Makes beacons stronger at the cost of introducing the Beacon Overload mechanic.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds various logistical and military upgrades. Made specifically with Industrial Revolution 3 in mind.
Collections of mods with tweaks to make them work together.
Updates the Recipes of the God Modules mod by No0Var to account for the recipes and science of Space Exploration
Small changes concerning balance, gameplay, or graphics.
¿Ever wanted to do a Pyanodon's or Bob's and Angel's Lazy run? This mod adds a new uncraftable assembling machine at the start of the game so you can disable crafting and do a 100% lazy run.
Mods introducing new content into the game.