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Configurable world generation for 4 corners maps, ribbon worlds, or just an easy walkway
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Toggleable vanilla recipes restoration for Crushing Industry mod, to allow the player choice of which recipes to use (crushed and vanilla ones). Also optionally adds all 3 variants (Vanilla, Crushing w/wo Quality) of crushers to choose from. If Muluna is installed, does the same for Crusher 2.
Small changes concerning balance, gameplay, or graphics.
Add ''Natsu Ha Summer!!'' into the programmable-speaker. ''Natsu Ha Summer!!'' is a famous free BGM material in Japan (by Keyta-san).
Small changes concerning balance, gameplay, or graphics.
Translation for the Planet-Mod Castra by Bartz24. Deutsche Übersetzung für die Planeten-Mod Castra von Bartz24.
Translations for other mods.
This mod is a respectful fork of "Immersive Locomotives", originally created by Gerkiz. This fork is created and maintained by behroozzx, with the assistance of ChatGPT, to apply limited quality-of-life and presentation improvements while strictly preserving the original gameplay systems, mechanics, and internal logic. All core functionality, including vehicle interiors, surfaces, inventories, and enter/exit behavior, remains identical to the original mod. The scope of this fork is...
Mods introducing new content into the game.
Removes mining productivity technologies from the tech tree.
Small changes concerning balance, gameplay, or graphics.
Adds two new rocket part types; the Advanced Rocket Part and, if Space Age is enabled, the Interplanetary Rocket Part. Both of these make rockets cheaper in exchange for more complex production lines
Mods introducing new content into the game.
High-resolution (4k) texture pack and asset scaffolding for Into The Abyss vehicles. Contains 4k assets for the Abyss, Overlord, and the Raiden
Mods introducing new content into the game.
Sorts the items from chest into separate chests inside selected area by the press of the button!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will add more hearts with different colors for the virtual signals so you can use them in names or circuit logic <3
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Search your factory for items, fluids, entities, signals, tags and more with Shift + F. Displays a list of matching buildings: clicking on a result opens it in the map. Can search all planets/surfaces (Space Age, Space Exploration, etc). Alt + Shift + Click on anything (e.g. built entity, inventory item, recipe) to open the search with that item selected. Similar to BeastFinder and Where is it Made?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Play as Chef Kawasaki! This mod is in very early deveolopement. Includes: - Idle animation - Early running animation - Death pose - Shadows Does not yet include: - color changing - several animations
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Everything spoils and rots! A thrilling challenge to your Factorio experience by incorporating realistic spoilage mechanics. Every item in the game now spoils based on its weight, and all entities will gradually decay over time.
Mods introducing new content into the game.
adds up to 5 new quality tiers, attempting to continue the power progression of base quality levels largely customizable i attempted to balance this, but balance is hard; large upgrade costs mean painfully slow production and the power necessary to make upgrades not painful makes higher qualitys overpowered
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Options are visible in the image provided, added a few bits to the originals, e.g bots use no power. All options are editable via startup mod settings.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Large total conversion mods.
enable various landfill related tweaks. This is a fork of Landfill_plus and a port of Landfill_plus_near_land.
Small changes concerning balance, gameplay, or graphics.
Add 2 new bass instrument in the programmable speaker with an extended of notes for expressive music or alerts !
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Upgraded power armor, battery, exoskeleton, and energy shield with recipes and technology.
Mods introducing new content into the game.
Prevents spawn of enemy tanks on Castra by removing them from Data Collectors spawn list. Doesn't remove already existing tanks.
Small changes concerning balance, gameplay, or graphics.