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Allows changing the scaling of enemy base sizes by distance. This mod is not tested with Space Age and may have unexpected effects.
Small changes concerning balance, gameplay, or graphics.
Enables upgrade of normal rails, belts and pipes to Space Exploration's space entities.
Small changes concerning balance, gameplay, or graphics.
A small mod that makes almost empty pipes able to be replaced by other fluids when its no longer able to flow. Mostly useful for mixed liquid setups
Mods introducing new content into the game.
Makes many stack sizes massively increased. Supports Bobs mods items.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Intermediate items are all that the remain of an ancient alien civilization, escaping from the planet long ago. They are buried and scattered across the map. With fluids, too.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod gives the player avatar a sense of self-preservation that the player apparently lacks - when on railway tracks it will take fright and attempt to move out of the way of moving trains.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
For private server Storage tank volume to 50K to match 2.0 change to train fluid wagon. Stack size of landfill and wood are now 1k. If Waterfill installed, then stack size of that is 1K If SpaceAge, then stack sizes of various landfill type items is 1k.
Small changes concerning balance, gameplay, or graphics.
Makes SE Delivery Cannons more functional without arbitrary and inconsistent restrictions. Allows all plate, ammo, magazine, shell, & circuit entities.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds transfer containers and barrels, contains big capacity of raw items. Support space exploration Delivery cannons.
Small changes concerning balance, gameplay, or graphics.
Adds a hotkey to highlight all belts and pipes connected to the selected one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds new nuclear recipes similar to the old Kovarex but with the stuff from angels industries mod. Adds Plutonium enrichment and Water chemistry 3
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
My own version of robotport recharge to accomodate my game
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Makes stack sizes, and/or furnace, assembling machine, and mining drill and belt speeds higher (or lower! [configurable])
Small changes concerning balance, gameplay, or graphics.
Integrates several of Bob's mods into the Space Exploration experience. Forked from Qatavin's with additional mod compatibility, created for personal use.
Large total conversion mods.
Mods introducing new content into the game.