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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Increase the traverse speed of the tank turret so it is more responsive in combat. Default increase is 10x. Compensates for lack of pre-aiming in the base game.
Small changes concerning balance, gameplay, or graphics.
Store and use any script in Lua/Candran/Teal/MoonScript or create custom commands/events. Admins can share access to an executable code to players and to rcon. It's more practical than "Lua Compiler" mod. This mod is designed to be safe, simple and fast. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add wagons with grid support and special roboport. Flexible mod configuration.
Mods introducing new content into the game.
Automatically deploys combat robot capsules when in combat. No special equipment required. [[reupload]]
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Chinese translation of Ultracube: Age of Cube. 仅包含「超立方体:方块纪元」模组本体,其余相关模组请使用「中文特调翻译」,相信特调风味~
Translations for other mods.
Adds real-time dynamically voiced player proximity chat, train stop announcements and speakers. 314 custom voices for multiplayer. Calculates volume and direction based on source location. Running included python script in background will synthesize audio. One click install, read instructions. Check out: Voice TTS EN pre-rendered if you do not wish to use python. Tags: Text to speech, text-to-speech, voice chat, accessibility, messages, audio, fun.
Mods introducing new content into the game.
This mod adds Tchaikovsky's 1812 Overture to artillery cannons. Best used with Big Bertha.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Didn't think your god modules were 'godly' enough? Well this mod is for you! Select your own level of godliness: 'Normal' - 0.75x bonus, 'Ultra' - 1.5x bonus, 'Extreme' - 3x bonus, 'Ultimate' - 9x bonus. Additionally, if you want to start with those modules, just change the counts in setting from 0 to your desired number! Lastly, these godly modules have one last buff, pollution mitigation! Additional thanks for No0Vad for the base mod and XiNaru and moon69 for the updates.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Personal Laser Defense can't deal with the wildlife? Master Fulgora's lightning bolts, and strike your enemies with it.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Start the game inside a Factorissimo 3 factory, unable to leave! A port of Factorissimo2 Inception forked from Liteception with space age compatibility. Note: this mod is still in early development and I have not playtested aquilo yet, so expect lots of unbalanced recipes and technologies. If you have concrete suggestions for balancing, be sure to let me know (or better yet, open a pull request on GitHub). Shoutout to iwVerve/liteception where this mod originally came from.
Large total conversion mods.
Increases ingame rates for research, mining and crafting. Pollution emissions can also be changed.
Small changes concerning balance, gameplay, or graphics.
This small mod only changes the look of the recipes but not the recipe itself.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
More mining, production, transportation speed, but more pollution and energy/fuel consumption. Less time units for research. Reducing need in megabase, fewer entities - more UPS. Fast start items and tech.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Hand-craftable high speed and high productivity bonus module for growing fast and testing designs at scale.
Mods introducing new content into the game.