Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
A mod that disconnects all wires from newly built entities. See how far you get without wires!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an additonal version of power armour mk2 with shielding to protect from the ionising radiation added with OldSkoolMatt's Radioactivity Kills Slowly mod
Mods introducing new content into the game.
KRMs are modpacks for my private server, with potential tweaks and bug fixes. Contains quality-of-life mods, some of which do affect game difficulty.
Collections of mods with tweaks to make them work together.
Changes the ShockTurret to use the art from RP Plasma Turret 1
Small changes concerning balance, gameplay, or graphics.
Start with Modular Armor, a personal roboport, 10 construction robots, more ammo, a Submachine gun, a portable fusion reactor, two batteries, & 3 energy shields.
Mods introducing new content into the game.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Makes bullet-firing guns fire physical projectiles that suffer from accuracy loss at long range. In exchange, they have increased max range when fired by the player. Bullets can be blocked by other non-allied obstacles like trees or other enemies.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mutes belts, substations and turbines (configurable). (Languages: English, Deutsch, 日本語)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Jump from block to block. Keybinds to jump one step, a sector or a whole district. Mod designed for Kuxynators CityBlocks 64. Block size can be configured.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Got asked to update the old mod "Better Infrastructure" and "Improved Infrastructure" by a few people. Both have been used and its now updated to latest version. Options are visible in the image provided, added a few bits to the originals, e.g bots use no power. All options are editable via startup mod settings.
Little balance patch, so chests are not bigger then cargo wagon. Wooden chest (1 stack), Iron chest (2 stacks), Steel and logistic chests (4 stacks)
Small changes concerning balance, gameplay, or graphics.
Disable the use of modules in buildings, they are still needed for crafting.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Extraction de la partie Teleporteur de mon mod RitnTeleportation. Quelques améliorations en suppléments. Extraction of the Teleport feature from my RitnTeleportation mod. With added improvements.
Mods introducing new content into the game.
Mix fuels together to get standardized fuel. Optionally, for more efficiency. Now with recipe compatibility for pyanodons. icons created by Freepik - Flaticon
Mods introducing new content into the game.