Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds Energy Matter Currency. the very essence of everything in existence.
Mods introducing new content into the game.
Create statistic files which can be analysed from a web interface (see README.md)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Contains all the support code that allows for wireless charging. The workhorse behind the Wireless Charging mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a new chemical plant recipe for cracking Petroleum gas into Heavy oil
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Assemblers, pumpjack and refinery speed multiplier
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives new use to alien artifacts as ore enrichment, growth, and dissolvent.
Mods introducing new content into the game.
All Resources now have yields. Compatible with old worlds where ammount is already below 50. For more info and credit visit this mod on mods.factorio.com
Mods introducing new content into the game.
More realistic steam engines. In reality they don't consume water (it gets re-used) and this mod tries to approximate this behaviour by using 1/100th the amount of water.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Increases heat capacity of water (80x) and reduces water consumption of steam engines. Attempts to work with modded steam engines as well (e.g. Reactors). Useful in cases where engines consume extreme amounts of water and you run into throughput problems.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Change alternative recipes like synthetic wood to assembler only to keep handcrafting working
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A glowing and moderately aggressive life form was found in the alien world as soon as night came.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.