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Automatically reroute trains to a refueling station when low on fuel
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the base texture of the ingame coin to look like the Nilaus coin and be usable as a signal
Small changes concerning balance, gameplay, or graphics.
Introduces more fluid containers to increase fluid storage and shipping. Containers can be configured to require cleaning after use.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Fork ModMash Splinter, Explosive Mining Removed resource extraction, changed recipe and explosion animation, added research
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds the Dead Tree Selector item which allows you to mark for deconstruction only totally dead trees (that not consume a pollution) from the map. Based from fork of Tree Eraser mod by No0Vad
Mods introducing new content into the game.
A mod that changes the look of the lab to an animated ball made of gear With option for custom sound too
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mining drills can mine tiles now. Customizable during the game, no restart requires. Should be compatible with any mod on some levels, otherwise report or write a request. Very low impact on UPS.
Mods introducing new content into the game.
Simple configurable mod that adds a free handcraftable item that can be used as power. Useful for power death spirals or when you get stranded with your car in the boonies.
Mods introducing new content into the game.
Mods introducing new content into the game.
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
This mod gives you a selection tool that allows you to disable the construction zone for roboports. A shortcut button turns all Roboport construction zones back on. Useful for when you're planning a new part of the factory with ghosts and don't want your bots to start to start construction until it's done.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
KILL ALIENS FOR BOOST Give extra technologies and weapons with alien recipes. Try it for fun. Gifts : ° techno joker fiole : incolor substance ; mix this substance with an colored fiole and you got a lot of fiole with this color. ° five techno for lab speed (max +1250%) ° five techno for robot speed (max +1500%) ° five techno for robot storage (max +10) ° one weapon and two munition for frost/defrost enemies ° crazy autonomy : uranium fuel cell alien : 8TJ ; ° crazy speed :...
Mods introducing new content into the game.