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All machines that CAN have modules, DO have modules. It's a module party!
Mods introducing new content into the game.
This mod adds on to ading2210's blahaj mod by adding more types of sharks and ways to produce them.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a burner inserter variant that runs on nutrients instead of standard fuel.
Mods introducing new content into the game.
Normal clip for your weapons not big enough? Have a bigger clip!
Small changes concerning balance, gameplay, or graphics.
Removes spoilage/freshness mechanic from raw fish while leaving it for everything else.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
When a train arrives at a temporary stop with the default "5s passed" condition, it will be switched into manual mode. Thanks to jeFFeSS for the original mod.
Small changes concerning balance, gameplay, or graphics.
This mod is meant to rebalance Better Robots Extended for the Space Age expansion. To make the higher tier robots and roboports, you must leave Nauvis.
Small changes concerning balance, gameplay, or graphics.
Experimental mod adding some (banger) music tracks cut in sample to make a DJ robot in game using programmable speakers.
Mods introducing new content into the game.
Mods introducing new content into the game.
Sets all electric‐pole wire connection range to 1 (or 0) for a tougher game. Similar to mod Wireless Challenge by trold
Small changes concerning balance, gameplay, or graphics.
Changes Burner Mining Drills to have 4x4 drilling area instead of default 2x2 (right under).
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A mod that, on placement, simply forces vanilla lamps to be always on and the color of your choosing (default white).
Small changes concerning balance, gameplay, or graphics.
This mod adds several Quality of Life additions for users who have the vanilla setting 'Pick ghost items if no items are available' enabled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
ALL techs x0.001 cost. clamped ≥1. 1/1000th the cost tech science.
Large total conversion mods.
Fixes the armors in Frost Biters, and adds a Frost Mech Armor if space age is installed
Small changes concerning balance, gameplay, or graphics.
Allows you to place overgrowth-yumako-soil and overgrowth-jellynut-soil tiles over nuclear-ground tiles. Additionally, yumako trees and jellystem plants now only grow on Gleba.
Small changes concerning balance, gameplay, or graphics.