Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Placeholder, Coming soon. Lets trains approaching the player honk their horns.
Small changes concerning balance, gameplay, or graphics.
Intermediate recipes are replaced with smaller components. End products require many intermediate components. Larger machines are provided to accommodate the increased number of inputs.
Large total conversion mods.
Beacons have x3 range and x2 effect, but interferere each other decreasing distributing effect drastically.
Small changes concerning balance, gameplay, or graphics.
This mod adds research to increase the player crafting speed
Mods introducing new content into the game.
Modified version of the siege tank firing sound mod to replace the firing sound on the big bertha from bigger artillery instead of vanilla artillery
Small changes concerning balance, gameplay, or graphics.
Adds every single Science Pack to the Space Exploration Delivery Cannon recipe list.
Mods introducing new content into the game.
Mods introducing new content into the game.
Based off the original Organizes fluid patches into a grid. (https://mods.factorio.com/mod/Oil_Patch_Organizer)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds train scanners and train schedulers to schedule trains automaticly via circuit network.
Mods introducing new content into the game.
Tharol's modpack of Angels, Bobs, MadClown01s, AAI and different QOL mods
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Large total conversion mods.
Automatically handcrafts items or recipes, while nothing else is crafted. Queues one at a time, so manual handcrafts get operated asap. Items or recipes can be specified in mod settings per player
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a mod that lets you play similar to sandbox mode, you have no character sprite or collision (configurable) but you have access to personal weapons, robots and logistics requests. Dependencies are highly recommended but not needed.
Small changes concerning balance, gameplay, or graphics.
This fork is made for fun, to allow me and my friends to play the configuration we wanted to set up for it (i ve done a little bit of coding to alter the mod behaviiour to my liking)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A new BIG FURNACE that create a lot of plates per minute. It has 18x18 and came with 16 loaders to seems like an inline furnace.Can make 8 full belts of Plates. Only Vanilla items and Krastorio2, suggest a mod to support. 18K iron plates per minute.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides alternative methods of Plastic and Battery production based on methane instead of oil. Methane can be created from water and carbon dioxide.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.