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Adds Utility Station MK2s which combine the properties of Roboports and Substations; and optionally Radars or Lightning Collectors.
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes the damage from the discharge defense equipment but keeps the stun effect.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Electric Furnace are now an assembling machine. You can lock their recipe. Also save UPS.
Small changes concerning balance, gameplay, or graphics.
Changes the uranium enrichment recipe to be deterministic, multiplying all recipe parameters by 1000 to maintain the same cost, time, and output ratio.
Small changes concerning balance, gameplay, or graphics.
Adds the Pistol Recipe from 1.1 to 2.0, as they removed the Pistol Recipe in that update.
Small changes concerning balance, gameplay, or graphics.
Fork/rewrite of Atomic Arig by hex3, updated with some of the overhaul content cut. Uranium is now a resource unique to Planetaris: Arig. Moves nuclear sciences onto the planet and adjusts the tech tree to provide an alternative experience.
Mods introducing new content into the game.
Science beakers spoil into thermonuclear detonations after 20 min (adjustable). Lose half your base to scientific hubris! Donate nearly decayed science packs to biter bases! Watch the most nervous spaceship captains in existence ship science packs around! Beautify planets with science craters! Hint:Higher quality science packs take longer to spoil. Note: For performance reasons (total freeze) when stacks of science packs exploding at once, scientific bada booms do not have the same atomic...
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds a toggle for radar coverage overlays on the map view, showing active and survey ranges.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
View contents of multiple containers at the same time. This mod provides an alternative to wiring together your chests in the storage area. Additionally highlights completely full chests in the selection. Default shortcut: ALT + V.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes it so lamps don't require power. Supports some modded lamps, leave a comment to get more added.
Small changes concerning balance, gameplay, or graphics.
This mod adds different types of mines and a factory for the production of mines
Mods introducing new content into the game.
Adds an upgrade planner that can be used to upgrade tiles. Redux fork with additional features and bug fixes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Shuffle all technologies, with random recipes for your science packs. Create new experiences, while still using the same intermediates and buildings.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.