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Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Multiplies positive effects of modules by configurable values. Inspired by Schmee's 'Ultra Modules'; this mod allows you to set different multipliers for each type of module. Module drawbacks are no longer configurable. Defaults are x2 productivity and x4 quality, speed and efficiency unchanged.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This is a list of mods for players who are new to Factorio who want to play a long game and get a good understanding of Factorio, and those people who have been playing Factorio for some time. This modpack includes Space Exploration, Voidcraft(With a tiny bit of tweaking), Renai Transportation, Parallel Research, and other game-changing mods. Currently, there are no mods that change the enemies, although that will probably change soon. READ DESCRIPTION FOR VOIDCRAFT COMPATIBILITY.
Collections of mods with tweaks to make them work together.
Allows you to read the temperature of fluids via tanks. Disabled by default, click to enable on tanks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Creates resource map label markers when chunks get generated and charted. See resources through fog of war. Please review settings and consult Mod portal before starting!! 🚀 #icon #resources #map #reveal #label #markers #chunks #generated #chart #tag #ore #count #fog-of-war
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Boosts the size of containers and warehouses added by AAI Containers & Warehouses, to make them acutally worth using over their vanilla counterparts
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A Spidertron that 3D Prints. Can be used as a quickstart mod to quickly print early game items and structures without construction bots or nanobots. Put filament in a printertron to get started.
Mods introducing new content into the game.
This mod makes lamps turn on at a consistent time across your base, instead of them flickering on slowly one by one. Useful when night is much longer and/or darker, and working in the dark isn't a good option.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds water refining recipes for Krastorio Plants mod, transforming water into valuable resources through advanced chemical processes.
Mods introducing new content into the game.
Translations for other mods.
Mods introducing new content into the game.
Makes Foundation available on Nauvis by changing the technology to only require Nauvis science packs and the recipe to use Nauvis-available ingredients.
Small changes concerning balance, gameplay, or graphics.
Provides access to raw data in the control stage. see Kuxynator's Prototype Export
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Large total conversion mods.
Mondstadt,Liyue,Inazuma and Fontaine. 10 songs by SayDiouri. You can add any tracks if you wish.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.