Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Makes trains useable on space platforms, and adds space warehouses.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Captive Biter Spawners produce eggs that match their quality, each produced at the same rate.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This Space Age rebalance addresses many community pain points. Planets have bigger strengths and are more strongly connected. No added complexity/recipes. Justice for Gleba and more. See modportal for full detail.
Small changes concerning balance, gameplay, or graphics.
What? Underground pipes actually require... pipes!? Piecewise Undergrounds builds undergrounds and consumes pipes based on how long they are, instead of just requiring some for the recipe (because how does that make sense). It fully supports bots, modded pipes, pipe braiding, fluid shenanigans, rotation, undo, redo, NPT, CCP, and more.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Allows chests to be networked together and accessed from a central point, providing seamless storage management across the base.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to control a beacon interface with circuit signals.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Allows customization of steam engine and turbine power output, fluid usage and effecivity via mod settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Add RT2 chrono-sphere, click[H] then left-click to teleport you and your base to an expected position or surface, Lightning Rush!
Mods introducing new content into the game.
Use Chemical Plants to do All circuits, using the same resources. Build with proportion of item use.
Mods introducing new content into the game.