Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Nihilistzsche_FishFarm


The fish farm from Darkstar Utilities (fixed) standalone

Utilities
7 months ago
1.1
982

Autofilter

by Wyrrrd

Automatically set inserter filters based on adjacent inventory/belt.

Utilities
1 year, 11 months ago
0.17 - 1.1
978

Shelter-k2

by zanven

Adds a shelter so players respawn off the building location. this is from kastorio2

Utilities
2 years ago
1.1
974

Space Exploration Early logistics system-arons4-fork

by arons4

Removes the Utility science pack, rocket science pack, and space science pack requirements from Logistics research, allowing access to it earlier in the game. Adapted from Early logistics mod by Jorn86

Utilities
7 months ago
1.1
972
Logistics

Babelfish


Babelfish, translates prototype locales into a language dictionary then raise an event when completed so

Utilities
5 months ago
1.1
964

Powered Area

by Zedrild

Increase supply area distance and maximum wire distance of electric-pole (medium electric-pole, big electric-pole, and substation)

Utilities
2 years ago
1.1
963

Tackle's Autorun


This mod lets you autorun, autowalk, automove, whatever we call it. Let your fingers rest, avoid RSI!

Utilities
1 year, 3 months ago
0.17 - 1.1
962

Chem Flip


Allows you to switch around the inputs/outputs on chemistry things.

Utilities
2 years ago
1.1
959

Romulinho's Easy Start


Ain't nobody got time for that.

Utilities
2 years ago
0.16 - 1.1
954

Adrenaline


Adrenaline sharpens your feelings in mortal danger. Accelerates your running and speed of mining and speed of shooting at times. Please, use https://mods.factorio.com/mod/zk-lib instead! (zk-lib has stabler version)

Utilities
2 years ago
0.16 - 1.1
953

AmmoGroup


Put Ammo subgroup into a separate new “Ammo” group tab, containing all vanilla and most modded vehicles. Designed for players who have lots of modded Ammo the “Combat” tab.

Utilities
19 days ago
1.1
953

Change landfill stack size

by Akkeman

Change the landfill stack size to 2k

Utilities
1 year, 10 months ago
1.1
949

Surfaces

by Danacus

My own reimplementation of the surfaces mod.

Utilities
2 years ago
1.1
948

pY and AngelBob Fix

by WhereI

Complements PyCoalTBaA. The mod fixes recipes (slowly) related to Angelbob and Pyanodon (if you find that me need to fix something between mods or want to help me in programming the mod, please report it on the mod's website in the 'Discussion' section). Eng and ru language

Utilities
2 years ago
1.1
947

Show Tile Grid Lite

by kizrak

Simple less intrusive version of built-in debug settings `show-tile-grid` feature. Useful for radar, pollution, artillery fire, UPS, map generation, chunk-aligned trains, biter expansion, etc. ⚠ This mod currently has some performance/UPS issues. It will probably require a rewrite to fix them. Sorry. 💀

Utilities
1 year, 10 months ago
0.17 - 1.1
946

Biter Extermination


Research and launch a biter killing weapon to cleanse the planet

Utilities
2 years ago
0.18 - 1.1
943

Automatic Logistic Chests

by Hideaki

The mods sets the request of requester chest and the network condition of inserters that insert into passive provider chests when those chests are build.

Utilities
5 months ago
0.16 - 1.1
942
Logistic network

Optional Advanced BZ Settings

by brevven

Completely optional, advanced settings for BZ Mods.

Utilities
1 year, 13 days ago
1.1
942

Simple Satellite GUI


A simplified GUI to track satellites launched.

Utilities
2 years ago
1.1
938

BlueBuild+

by Lebster

Fork of Bluebuild with new features.

Utilities
2 years ago
1.0 - 1.1
937