Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Gives option to unlock storage/provide chests as soon as you unlock pY bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a hotkey to swap the cursor to the last item that was in your hand.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Significantly boosts player and vehicle light radius for better viewing on YouTube.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Significantly boosts player and vehicle light radius for better viewing on YouTube. Original mod by Arumba.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A set of mods and tools that allow monitoring of the factory from the cloud. Main features are real-time data processing on and outside server, reporting, and alerting for events within the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Convenience mod to allow you to add a trainstop to a train schedule using copy and paste. Adds a condition depending on trainstop name for Wait-Until-Full, Wait-Until-Empty or a default catchall of Wait-Until-Inactivity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
No Engineer is complete without his toolbox, This mod has multipule smaller mods compiled into it. Like barrowing a toolbox you dont know whats inside till you open it :3
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Directly handcraft items from your inventory or toolbelt by hotkey, without even browsing the recipes list: just grab a stack in your hand and use ALT-1, ALT-2 or ALT-3 to queue 1,5 or 10 more items for handcrafting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will add a car crash counter. As the most awesome driver you are, we need to keep track of it
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod helps while designing bases. Only feature so far: offshore pumps can be placed anywhere
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
0.17 port of utility mod to help replace/upgrade bots within a network. Bots in the replacer provider chest are released to the network when a bot of the same type, but different name is found in a roboport. The bots that do not match the provider are removed from the roboport and placed in the logistics storage network. Should work with all modded bots and roboports (Tested with Bob's and Yuoki's).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hit the hotkey, what you pick up gets put into an empty quickbar slot until you fill it or empty your hand
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Turrets can be created to contain some ammo from the start.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A collection of tweaks to recipes and gameplay to improve playing with lots of mods enabled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.