Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Stacked items for Exotic Industries (Alpha)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds a speaker to the game that includes 189 instruments for use in music production.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds status lights for all entities that support them, as well as configure their coloring for different situations.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes PlutoniumEnergy's reactors, and combines some of the techs from it and Realistic Reactors Reborn. Also have new more factorio-like signal icons for Realistic Reactors Reborn. Note: I haven't been able to remove the other two fuel cells from the breeder reactor yet.
Small changes concerning balance, gameplay, or graphics.
Make science pack exponential harder Higher science pack will use lower science for ingredients Add compatible for Schall Alien Tech, Bob's Adjustable Inserters, Advanced Fluid Handling, Ultimate Belt, Transport Drones
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Force enable normal ores (vanilla, Bob's and YI) for Angel's mods. Perfect when you don't want to deal with ore crushing (again). Also added in possible missing recipes.
Mods introducing new content into the game.
What do you get when you attach 1 flamethrowers to a mini train wagon? A mini flamethrower wagon of course! Based on the mod flamethrower-wagon by fgardt.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Start with personal construction robots and a suit to charge them. Does not affect research.
Mods introducing new content into the game.
Plays any sound and use custom sounds in events and in chat. It's like an auto-soundboard with a soundboard. + example of auto-generated mod which adds sounds: https://www.reddit.com/r/ZwerOxotnik/comments/i0ubnz/auto_mod_generator_generates_lua_files_and/
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod reduces the price of gear wheels to half of normal.
Small changes concerning balance, gameplay, or graphics.
Gives Satellite View / Remote View from Space Exploration; full credit to SE developer(s)
Small changes concerning balance, gameplay, or graphics.
Changes the values for the power poles to make more sense to me. The Small and Medium Power Pole have a wider supply area. The Large Power Pole and the Substation have a longer wire distance.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
ModMash Language Pack contains translations of all Modmash mods (even experimental ones). Locales included: Russia
Translations for other mods.
Reupload of darkfrei's BurnerOffshorePump mod, compatible with Factorio version 1.1 Original mod: [Burner Offshore Pump](https://mods.factorio.com/mod/BurnerOffshorePump)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds configurable shortcuts and hotkeys to center your view on a specific entity or location (and select a remote when it's a spidertron), similar to control groups in an RTS
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.