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Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds starting armour and robots. Armour is limited and solar powered to avoid being overpowered
Mods introducing new content into the game.
Hi! We meet again, just call me Yvonne! - Yvonne from Arknights Endfield as a player skin in Factorio. Code based on TF2 Engineer mod by Dank Hank. Yvonne model animated and rendered by CPU-BlackHeart (AKA Skewer).
Small changes concerning balance, gameplay, or graphics.
Adds an ultimate Mythic Quality that is really strong but is hard to get. Tweak other quality to be stronger but are more harder to get. You can also modify all value for all quality. This mods is based on https://mods.factorio.com/mod/SteeperQuality
Small changes concerning balance, gameplay, or graphics.
Show range of enemy worm turrets, current character/vehicle* guns (+toggleable) *Attempted vehicle support, may still be buggy
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Logistic robots are available from the start. Adds a new tier of steam-powered robots for the early game, and several new tiers for later.
Mods introducing new content into the game.
All items produce industrial waste, which must be recycled. See the Changelog and FAQ for other mod compatibility.
Mods introducing new content into the game.
Mods introducing new content into the game.
Walls placeable on shallow water. Now you don't have to place landfill just to build walls! ⚠️ NOTE ⚠️ This mod REQUIRES either CanalBuilderWLK or CanalBuilderMAV as they provide the waterfill-tech prototype.
Mods introducing new content into the game.
The final answer to the question: I have a gun, why should I walk? - an artillery shell which does almost no damage but uncovers a large area of the map.
Mods introducing new content into the game.
100x smelting for iron&copper ores and stone - 10x converting for all oil based recipes
Mods introducing new content into the game.
Adds tools to debug combinator contraptions. Pause and simulate each step individually.
Mods introducing new content into the game.
Reduces clutter in the crafting menu by hiding recipes that aren't craftable by hand.
Small changes concerning balance, gameplay, or graphics.
Explore the derelict fulgoran ringworld of Ribbonia, an artificial planet where spatial reasoning and creativity are the key to your survival. Can you handle C.H.A.R.L.E.S., the crazed and lonely AI? Discover Fulgoran crafting techniques involving molten plastic and fusion plasma and dive into pure Factorio nostalgia on Ribbonia. Ribbonia minimally affects the vanilla game and can be added to existing saves.
Mods introducing new content into the game.
I updated this for 1.1, I don't own this. You can do all fluids in a Assembling Machine. Works with any modded fluids.
Mods introducing new content into the game.
Mods introducing new content into the game.
Cheaper recipes for factorissimo 2 (notnotmelon fork), this is a fork that makes SE mods optional dependent
Small changes concerning balance, gameplay, or graphics.
Sniper Rifle - Dominate the battlefield with long-range precision weaponry!
Mods introducing new content into the game.