Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Adds a balanced electric heating tower, intended for Aquillo islands
Mods introducing new content into the game.
Adds voiced player proximity chat, train stop announcements and speakers. Plays sound based on source position. Uses pre-rendered english speech, no external software or internet required, leverages combining dataset of 24k most commons words. It can also create new words letter by letter. First launch after enabling this mod will take a minute due to sound prototype building. Text to speech, text-to-speech, voice chat, accessibility, messages, audio, fun.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Space Age overhaul built around cargo ships, alternative energy systems and agriculture
Large total conversion mods.
Mods introducing new content into the game.
Improves the plasma connectors of the fusion generator to allow compact and simplified designs.
Small changes concerning balance, gameplay, or graphics.
Compatibility patch for 5 Dim's Trains and Krastorio 2 (Add Krastorio2 grid and fuel to All MK Trains)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Choose which planets will spawn ruins. By default only Nauvis, Gleba and Aquilo. Requires Abandoned Ruins - Updated (core)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a module which prevents quality items from being made. Helps maintain quality as an optional feature.
Mods introducing new content into the game.
Advanced statistics tracking for multiplayer games including distance traveled, crafted items count, active crafts monitoring, combat stats, building stats, mining stats, playtime tracking, Space Age features, comprehensive 22-tier rank system with advanced scoring algorithms, achievement system with notifications, player rankings and comparison tools, and data visualization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
RTS-like scenario for Factorio. Player character is removed, all work must be done by bots. Fork of the already existing port of Brave New World by candidae, originally ported by Sladki and published by Omnifarious, now ported by wadsaek.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Alternative recipe with uranium-238 to craft turbo belt on nauvis with special tech
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows you to use space trains from the SE Space Trains mod in Space
Small changes concerning balance, gameplay, or graphics.
Compatibility project for 100+ Factorio mods (do not download yet, just "reserved" the space for now).
Collections of mods with tweaks to make them work together.
Modpack, that rearranges some technologies to provide a smoother start if you choose Fulgora as start planet. Designed for multiplayer, where other players start on different planets.
Mods introducing new content into the game.
It can walk for you. Middle Click is the default hotkey. Jetpack compatible.
Small changes concerning balance, gameplay, or graphics.