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Recyclers always output normal-quality items, regardless of the quality of the input items.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds superpowers to players including planet teleportation, infinite inventory, super speed, heat vision, super destruction, ice breath, and transformations
Large total conversion mods.
Converts any burnable fuel into stackable pucks with the same fuel value at convenient ratios and stack sizes for whatever insane logistics ideas you might have, so you don't need to keep a stock of different types of fuels whenever vanilla or mods create them. Variation version of Delta Alpha Engineer's Processed Fuel.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a configurable equipment grid to any base or modded vehicle without grid.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Collections of mods with tweaks to make them work together.
NindyBun's HPP and CSP in one works fine let me know if you find bugs ok so i have permission from snouz to use his graphics and i have taken one of his graphics for this mod and did a small edit on it for the smaller csp solar i am also working on a larger edit for the larger csp
Mods introducing new content into the game.
Adds a hotkey that attempts to grab items from the selected entity, or all nearby entities, in order to fulfill the player's logistic requests. Also includes a hotkey to dump the player's trash slots into the selected entity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a compact 2x2 Roboport with a 32x32 logistics area and 68x68 construction area
Mods introducing new content into the game.
Mods introducing new content into the game.
This is a version of Martincitopants' Space Modpack updated to be (hopefully) the same as the most recent video. Let me know if I missed any. :) IMPORTANT note: Install INGAME via the mod manager
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds more options to copy between entities, such as assembling machine to splitter. Everything works with SHIFT + Left /Right button.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A control.lua script that will display how long a player has been gone from a multiplayer game. From the games perspective.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Modpack, that rearranges some technologies to provide a smoother start if you choose Fulgora as start planet. Designed for multiplayer, where other players start on different planets.
Mods introducing new content into the game.