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Think the ballistic missiles are a bit too slow? Well, get this simple mod and make them hypersonic!
Small changes concerning balance, gameplay, or graphics.
Add support for Pyanodons to Loaders Modernized. Adjust some recipes, add a few more settings.
Mods introducing new content into the game.
More menu simulations. Some are wacky, others may spoil things - be warned.
Small changes concerning balance, gameplay, or graphics.
Simple combinator that outputs pollution amount. Useful for monitoring pollution spread in circuit networks and with simpler air filtering in mods like Krastorio 2.
Mods introducing new content into the game.
(Fork of 500 Bot Start) Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
When you enter the territory of a demolisher, you'll see which direction the owner is in.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod enables the loader, fast-loader, express-loader and torbo-loader recipes and items, making them available for research, crafting and usage in the game.
Small changes concerning balance, gameplay, or graphics.
This is a fork of: https://mods.factorio.com/mod/botsbotsbotsfork. Replaced Steamworks Bots and UPS Cheap Bots with MK1 and MK 6 respectively. Re-added Basic Active Provider, Requester and Buffer Chests and distributed them across the Bot Researches. Remade all Robot and Roboport Sprites (their colours are now based on belt colours). Doubled the speed of all robot tiers.
Mods introducing new content into the game.
Modpack for convenient loading of mods by Arch666Angel. Incorporates Artisanal Reskins by Kirazy and locale transations by community. Since Angel’s Exploration is still in development, it is only optional. This mod does nothing on its own.
Collections of mods with tweaks to make them work together.
One of my Better-Power-Armors mod: it adds tree new Exoskeletons to the game, with some useful things.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds ammo: -Cold Rocket -Atomic Cold Rocket New options: -Disable standard enemies -Spawn only In a humid climate
Mods introducing new content into the game.
Ores that would normally require fluid to mine, are now mined normally, but need to be washed with corresponding fluid. Designed for use with Angel's infinite ores, RSO, Bob's and Clown's mods.
Mods introducing new content into the game.
Forked! - Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
Simplifies many aspects of Space Exploration. All aspects are available as options.
Small changes concerning balance, gameplay, or graphics.
A way for players to apply their crafting item layout to their logistics window
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.