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Advanced matter factory for K2 based on Krastorio (Legacy) matter factory. Now again accepts variable input resources (without setting a fixed recipe).
Mods introducing new content into the game.
Disable pollution effects on water. Mod can be enabled or disabled at any time.
Small changes concerning balance, gameplay, or graphics.
Just a modpack containing Krastorio 2, Space Exploration, 5dim, 248k and related mods to make turning them on easier.
Collections of mods with tweaks to make them work together.
Dequalitier is a chest that downgrades high quality items to its own quality. How to use: craft dequalitier of, say, rare quality. If you put a legendary item into it, it will convert it to rare item. Putting an item with lower than rare quality won't affect it at all. Also works with modded quality levels. The mod is quite the same as Quality Down-Binning and was inspired by it. But this mod supports modded quality levels. Mods are compartible, if you'd like you can use both togather.
Mods introducing new content into the game.
Mods introducing new content into the game.
Options on replacing graphics of vanilla locomotive, nuclear-powered locomotive, armoured locomotives, or any mix of above, with nostalgic graphics used till 0.12. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Small changes concerning balance, gameplay, or graphics.
Aquilo has dark trenches between islands, which cannot be bridged with ice platforms. You'll need ships.
Mods introducing new content into the game.
Changes some recipes with wood in Krastorio 2. Use the mod settings to turn changes off/on.
Small changes concerning balance, gameplay, or graphics.
Adds a new technology that adds re-add's the 1:1 ratio's from vanilla. Unlocked with Production Science. Has startup option to unlock this from the beginning. Mod is intended to keep the early game like Krastorio, but the space phase more like Space Exploration and Vanilla. Can be used with just Krastorio, or with Krastorio and Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings
Mods introducing new content into the game.
Changes the recipe of Green, Red, and Blue Circuits to output X2
Mods introducing new content into the game.
Mods introducing new content into the game.
Based on a post from Reddit, where it was conclusively determined that Underground Belts sound much cuter when referred to as Underneathies.
Small changes concerning balance, gameplay, or graphics.
Turns the once peaceful biters into different factions, warring for domination over Nauvis alongside the player. They will fight amongst themselves for land.
Mods introducing new content into the game.
Rebalanced solar and nuclear energy values to make nuclear energy realistically overpowered, with optional hard mode.
Small changes concerning balance, gameplay, or graphics.
This mod provides a portal belt to transport infinite entities between any two points, even between planets.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A challenge map to find the silo and launch a rocket. Based on a scenario released for 0.14
Scenarios, maps, and puzzles.