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Fork of Big Electric Pole Range Increase by saintmedium. Increases the wire reach for Big Electric Poles from 30 to 44. Perfect to use between Roboports!
Small changes concerning balance, gameplay, or graphics.
Makes alien units drop alien ore that can be smelted into alien metal, which can be used for all sorts of alien empowered items.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
New recipes allowing you to swap around science pack types on Aquilo. Very useful for infinite techs, but difficult to master!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Increases artillery shell stack size and reverts Space Age Artillery Shell recipe changes
Small changes concerning balance, gameplay, or graphics.
🎉 Generator Only Edition! Create items from nothing using energy. 🚀 features: X-Generator machines, Hero Turrets support, Custom Initial Items, Stack Size 1 fixes. Full mod compatibility (Bobs, Angels, etc). Ctrl+X to open GUI.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds googly eyes to inserters. Forked from inserters with googly eyes, which is forked from inserters with eyes. Removed dependency from boblogistics > Initial set of eyes provided by /u/mm177
Small changes concerning balance, gameplay, or graphics.
Re-balances (lowers) the power draw, stages and recipe costs and pollution of the Rocket Silo Construction's stages. Also tweaks some recipe times and have a setting to control the overall crafting speed of the stages.
Small changes concerning balance, gameplay, or graphics.
Adds Utility Station which combine the properties of roboports and substations.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Changes the equipment grid dimensions of the Space Age "Toolbelt Equipment" from the awkward 3x1 to 2x2, or optionally 1x2 or 2x1.
Small changes concerning balance, gameplay, or graphics.
Allows customization of steam engine and turbine power output via mod settings.
Small changes concerning balance, gameplay, or graphics.
Addon for Celestial Weather that adds more weather VFX for some newer modded planets!
Small changes concerning balance, gameplay, or graphics.
Adds a hotkey (default: SHIFT + M) to toggle manual and automatic mode when hovering over a train.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Scan new constructions within and around a logistics network to assist in automated delivery of construction materials. Proficiency in the use of combinators for mixed shipments is recommended. Or a good set of blueprints.
Mods introducing new content into the game.
Improves energy consumption of both, logistic and construction, robots. Defaults to 80% efficiency, twekable through mod settings. Credits to: FMR
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.