Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Add... some options to make the game much easier. Use it at your own risk. I accept suggestions, observations, corrections, complaints, claims, compliments. Everything in the discussions tab.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
The purpose of this mod is to simplify the complexity of using various types of linked chests in Factorio. It does not modify any game content, such as adding or modifying recipes. You may need to use it with other mods that add linked chests. 本模组意在简化各种关联箱的使用复杂度,不会修改任何游戏内容(如添加修改配方)。 你大概需要与其他添加了关联箱的模组一起使用。
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Your premiere source for quantized cargo wagon loading (re-upload for 1.1)
Mods introducing new content into the game.
Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.
The pack adds favorite dependencies that basically add convenience to the game. I made it for myself so I wouldn't have to remember the names of my favorite mods ;)
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Mod that adds digital storage and logistics options, heavily inspired (but not affiliated with) the Minecraft mod Applied Energistics 2. Currently HEAVILY unfinished - you should probably not use this yet, as there is very little to no content
Mods introducing new content into the game.
Increases the amount of rocket fuel Space Exploration's Delivery Cannons can shoot.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds robots in tiers based on combining 2 of the previous tiers together./n/nPart of the Combinative Series of mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Use the new Green Fluid Tank Wagon that gives you the less space (15k) - 100% credit to DellAquila (I just changed it from big to small)
Mods introducing new content into the game.
(Work In Progress) A revamp of most recipes within the game in order to get much closer to reality.
Large total conversion mods.
Makes the beltboxes from Deadlock Beltboxes and Compact Loaders not require electricity.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Just set a filter on a loader and need to toggle its direction to clear the items? no longer.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A tiny electric pole intended for automatic construction where poles are placed every tile.
Mods introducing new content into the game.