Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds 20-29 instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Removes PlutoniumEnergy's reactors, and combines some of the techs from it and Realistic Reactors Reborn. Also have new more factorio-like signal icons for Realistic Reactors Reborn. Note: I haven't been able to remove the other two fuel cells from the breeder reactor yet.
Small changes concerning balance, gameplay, or graphics.
Improves compatibility between Crushing Industry and other mods including Vanilla.
Mods introducing new content into the game.
Plan out base geometry and reserve space by assigning chunks to regions. Basically a pixel art editor on a large grid overlaid on the factorio map, intended for planning factory layouts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Using the Omega Drill enables the mining of SE hard resource (e.g., iridium ore and naquium ore), and restores the module slots to 5.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Unlocks Steam Turbine with Calcite Processing technology, removing the need to research Nuclear power or visit Gleba.
Small changes concerning balance, gameplay, or graphics.
Fix the """fix""" in 2.0.25 where asteroid collector tentacles have less colourful rainbow effect on them.
Small changes concerning balance, gameplay, or graphics.
Adds status lights for all entities that support them, as well as configure their coloring for different situations.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Plays any sound and use custom sounds in events and in chat. It's like an auto-soundboard with a soundboard. + example of auto-generated mod which adds sounds: https://www.reddit.com/r/ZwerOxotnik/comments/i0ubnz/auto_mod_generator_generates_lua_files_and/
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a longer chest with increased storage capacity. Longger Than Your Base Ches. Slightly Excessive Storage. When You Really, Really Need Space.
Mods introducing new content into the game.
This sets concrete stack to 1k from vanilla's 100 to allow easier covering of large areas with concrete surface.
Small changes concerning balance, gameplay, or graphics.
Changes the atom bomb damage and range through two configuration options. Be careful with the range modifier.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Provides ports to transfer items through an auto-routed, underground transportation network. It is especially helpful for modular logistics on large space platforms.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds configurable shortcuts and hotkeys to center your view on a specific entity or location (and select a remote when it's a spidertron), similar to control groups in an RTS
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
A high-tier assembler with 6 module slots, 3x crafting speed, and 50% base productivity (Space Age) or 0% (base game). Specialized for crafting complex machinery, robots, and infrastructure. Fully customizable via settings.
Mods introducing new content into the game.
Start with personal construction robots and a suit to charge them. Does not affect research.
Mods introducing new content into the game.