Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Command - New Mission: Locate and investigate the source of the distress signal on a faraway planet.
Scenarios, maps, and puzzles.
This mod can modify some character attributes, and there are four modules in it.\n这是一个作弊性质的mod,主要是可以修改一些人物属性,还有四个破坏平衡的插件,瞎做的.
Mods introducing new content into the game.
Adds technology to research entity ghosts at the beginning of the game. Very useful, if you wanna know right from the get-go what the biters broke, or when playing with Bot-Start or something similar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Different-looking graphics for Factorissimo2 factories (two variants, switchable in settings).
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies + Fun tech
Collections of mods with tweaks to make them work together.
A hyper dimensional entity capable of storing large amounts matter and energy and make them available anywhere
Nuclear Furnace for Space Exploration. Include french translation.
Mods introducing new content into the game.
This mod reshapes the steps of nuclear processing to be more complex and realistic. Introducing 3 new types of nuclear reactors emulating the different power plants in real life, plus new elements of the periodic table to generate nuclear fuel and later, with nuclear wastes, powerful weapons.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Exports the list of active mods in many useful formats. Plain Text, Markdown, JSON with and without exact version.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Radioactivity is just like love... KILLS SLOWLY AND GIVES CANCER! (Now packed with features)
Small changes concerning balance, gameplay, or graphics.
Mod which allows you to increase/decrease your personal logistic requests by clicking on recipes. Supports either requesting recipe result or its ingredients.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Based off the original mod `QueueToFront`. ALT+Q to toggle the queuing mode between back queueing(default) and front queueing. This version adds a map setting that allows the admins block new recipes if the recipe queue limit has been reached. There is also a command `/crafting_queue_list` that can be used to list the mode and count of all the connected players to help track who might be causing the server to lag.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Personal changes I want when playing Space Exploration. Use at your own risk.
Mods introducing new content into the game.