Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Drill to Aquifer

by Align

Adds a drill that draws up water from the underground.

Utilities
4 years ago
0.13 - 0.17
18

Bot Start


Gives the player basic items to use robots at the start of the game.

Content
4 years ago
0.14 - 0.16
18
Logistic network

Arumba's Accelerated Start

by arumba

A combination of accelerated start options including bots. Goal is to skip past burner miners and jump straight into laying out a main bus. Robots included to aid in big construction and forest clearing. Quickbar filters preset to my prefered layout. Put stuff in a box and shoot it if you don't want it.

Utilities
6 years ago
0.14
17

Subterrain

by SirRaum

Adds a few tiers of underground belt/pipe that can go much farther than standard underground belts/pipes, and charges the player a number of belts/pipes based on the distance between the entrance and exit belt/pipe. When used with Bob's Logistics, it will apply these same effects to it's underground belts.

Content
3 years ago
0.14 - 0.18
17
Logistics

Tank Wagon

by GotLag

Adds tank wagons for transporting fluids by rail.

Content
7 years ago
0.13 - 0.14
17
Trains

Lighted Electric Poles


Adds small, medium, and large elctric poles that include integrated lights

Utilities
6 years ago
0.14
17

Auto Recycling Plant


Adds a recycling plant that scraps things for parts. Original by Ricky Ford, I changed it so that recipies are automatically generated based on all recipies in the game, even ones added or changed by mods.

Content
6 years ago
0.14 - 0.15
16
Manufacturing

Omnibarrels

by GotLag

Adds barrels for all fluids, modded or base.

Content
6 years ago
0.13 - 0.14
16
Logistics

Bridge Railway

by MrP123

A mod that adds rails which can be placed on water

Utilities
6 years ago
0.13 - 0.15
16

ConMan


ConMan allows ordering construction and deconstruction via circuit networks. Supports ordering individual constructions, or whole blueprints.

3 years ago
0.14 - 0.18
16

Liquid Science

by pfg

A mod that turns science into a liquid that you have to fill science packs with bottlers

Tweaks
3 years ago
0.14 - 0.18
16

Train Speed Limit


Introduces configurable speed limit signs for trains.

Content
6 years ago
0.13 - 0.15
16
Trains

Healing Walls


Walls that heal!

Utilities
6 years ago
0.14
16

Nuclear Robots

by Malryn

Nuclear powered robots that don't need to recharge. Fork of Fusion Robots by Mindmix

Content
5 years ago
0.14 - 0.16
15
Logistics

AmmoBox


Adds large ammo boxes, compacted ammo magazines for turrets, & Mk2 Gun Turret with logistics slots.

6 years ago
0.13 - 0.15
15

More logistics slots


Adds more character logistics slots (Max. 4 rows - 24 slots). Reworked since 0.15, since the change to the science packs

Utilities
3 years ago
0.13 - 0.18
15

hyperkiller addons


Adds 2 tiers Mining Drills, Solar Panel, and Accumulators that are costly but powerful and also lets you upgrade beginning machines to the late game machines.

Content
3 years ago
0.14 - 0.17
15
Manufacturing

Armageddon (nice little disasters)


Adds catastrophic events and other disasters to the game! (underground alien invasion, Biterzilla, frenzy, etc...)

Content
5 years ago
0.13 - 0.16
15
Enemies

nightvision


mod that changes standard night vision look

Tweaks
6 years ago
0.13 - 0.14
15

Wind Turbine


Adds wind turbines to the game

Content
6 years ago
0.14 - 0.15
15
Power