Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
All machines will produce the same number of items from less input.
Mods introducing new content into the game.
A pack that contains Py mods for beginners or those that want a mod pack that will fill their time siting in a bunker during WW3 .
Collections of mods with tweaks to make them work together.
The day we've all been dreading! A gameplay-focused mod that adds treasure chests and random caverns to explore.
Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Заменяет стандартные звуки поездов, на звуки из реальной жизни.
Mods introducing new content into the game.
Provides machines, items and fluids to bring EMC/Matter from Minecraft/Krastorio2 into Factorio.
Cheap OP Stone Ammo with high damage...? This Ammo was created for world/mods that have limited starting resources and making traditional Ammo is an issue. Ammo is purely made of stone ore. Does very very huge damage, but does a little knockback.. because why not its stone right? This is a fork of cheap stone ammunition but with huge damage to prevent your base to be destroyed by biters. Use as a solution for your base when you are not able to handle biters anymore.
Mods introducing new content into the game.
Resource Spawner Overhaul locale translations for Japanese
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A Mobile Factory Extension: Add Jets that will help you! Build, repair, mine, attack enemies, ...
A collection of factory assistants to, uh, assist with building your factory. Features include resource monitoring, item finder, and factory planners.
Collections of mods with tweaks to make them work together.
Pollution will cause sea level rise and desertification. Be careful that your factory does not destroy the entire planet.
Mods introducing new content into the game.
Actually use spare gigajoules to teleport shipments of items. A large power reserve is recommended to avoid brown/blackouts. Forked from Bulk Teleport by dorfl
Mods introducing new content into the game.
Compact and UPS-friendly 1x1 loaders. Works with train cargo wagons, circuits, filters, and Bob's faster belts.
Mods introducing new content into the game.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.