Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Replaces the Fusion Reactor with a Radioisotope Thermoelectric Generator (RTG).
Mods introducing new content into the game.
Mods introducing new content into the game.
Build Trains Automatically-See Mod Portal for instructions
Mods introducing new content into the game.
Original by Tommygunner70, Maintained by Zarra_Shimizu. x2 and x4 distance versions of underground pipes and all three underground belt types. i just made it so it can work on 16.x
Mods introducing new content into the game.
Use container to organize and secure large quantities of materials. コンテナを使い大量の資材を整理収納し確保する。 日本語対応。
Mods introducing new content into the game.
Use Chemical Plants to do All Rocket Parts, using the same resources
Mods introducing new content into the game.
Now you can build safely on water. You can build anywhere. Nothing stops you.Its kind of buggy.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes Artillery Cannon sounds to have more volume and distant sounds.
Mods introducing new content into the game.
Its a Corrosive Planet. Your machines will slowly get damage, and you have to repair them before it blows up.
Mods introducing new content into the game.
Mods introducing new content into the game.
Have a new experience with NO BELTS. You can make from the start the Small Logistic Robot, the Small Logistic Chests and the Small Roboport.The Science Pack 2 now requires small-logistic-robot instead of belt, but consumes the same resources.
Mods introducing new content into the game.
Mods introducing new content into the game.
A combinator that displays a signal from the circuit network, with formating options.
Mods introducing new content into the game.
Mods introducing new content into the game.
Stack sizes for barrels can now be adjusted. Compatible with Bob's and Angle's mods.
Mods introducing new content into the game.
Produce science packs and rocket parts using biological and renewable materials
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds a way to turn Sodium Hydroxide into solution allowing you to void it using a clarifier.
Mods introducing new content into the game.
Adds early game construction robots and reorganizes modular armor tech tree.
Mods introducing new content into the game.