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Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Changes the land as pollution slowly takes over. Will reduce absorption rates of land.
Small changes concerning balance, gameplay, or graphics.
This mod adds handcrafting consumption tracking and entity mining tracking. So you can know how much Raw Wood you make.
Small changes concerning balance, gameplay, or graphics.
Start out with a few resources and simple machines so you can skip the mind-numbing first ~30 minutes of running around like chicken, picking up stuff here and feeding coal into other stuff over there.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes Seablock compatible with Dark Matter Replicators by adding a crystallization recipe for tenemut.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Changes water generation to be more like in 0.15. Based on vanilla generation code.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
My view on bots vs belts discussion. Logistic bots now cost... space science packs to craft. Exact amount required is defined in startup Mod Options, default = 20 (50 bots per rocket). Also, to allow personal supply by robots you get a small amount of free bots for every logistic-related tech researched (default 10 per tech, can be changed in Options).
Small changes concerning balance, gameplay, or graphics.
Allows assembling machine 1's to craft recipes with 3 ingredients, so that green science packs can be automated with red science technology.
Small changes concerning balance, gameplay, or graphics.
This mod adjusts trains stats, such as lower max speed, higher weight and lower braking to better match reality.
Small changes concerning balance, gameplay, or graphics.
Removes need for Gun Turret and Piercing Ammo, adds need of 5x Regular Ammo and 5x Grenades instead.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Sets the space science stack size to be the same as all the other science stack sizes.
Small changes concerning balance, gameplay, or graphics.
Proof of concept: New buildings have only one hit point; repair to start them
Small changes concerning balance, gameplay, or graphics.