Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Better start


This will make the start quicker.

Content
3 years ago
0.17
7
Cheats

Bigger Bob's Pumpjacks


Increases the fluidbox size of Bob's pumpjacks. May break balance, use at your own risk!

Content
3 years ago
0.17
7
Fluids

item-entity-collision-box-and-mask-remover

by mulark

A mod that zeros the collision box and removes the collision mask from item entities. Not intended for normal gameplay.

Content
3 years ago
0.17 - 0.18
7
Cheats

Train teleporter [BETA]

by Jorn86

Allows you to teleport any train from one stop to another

Content
3 years ago
0.18
7
Cheats

Enhanced Nuclear Fuel

by nerai

Have you ever had way too much uranium in endgame? Felt like there was no outlet, no sink for this glowing green material? And did you also feel like it would be nice if your couple hundred trains were moving just a tad faster? Worry not, for a solution has arrived! Using this mod you can waste an incredible amount of enriched uranium to enhance nuclear fuel further. This new fuel will be just slightly better than regular nuclear fuel (not balance breaking). Featuring MSPaint graphics (because I'm incompetent in image editing).

Content
2 years ago
0.18 - 1.0
7
Manufacturing

Ultra Belt


Twice the speed of express belts

Content
3 years ago
0.17
7
Logistics

Powerlego's Gear-Making Mod


Mod that improves crafting of Iron Gear, based on Q's Cable-Making Mod

Content
3 years ago
0.17
7
Manufacturing

Assembly Line


WIP. Currently adds inline assemblers. was forgotten by SeanMirrsen in 15.x updated by HardyPotter to 16.x, Missed this mod and it was a good challange to get started with modding wise i plan to maintain it in the current state.

Content
3 years ago
0.18
7
Manufacturing

Trolley Problem

by Quezler

Adds a button to your toolbar to quickly call your personal train to you.

Content
3 years ago
0.18
7
Trains

Tiny Start Craftables


Tiny Start addon that adds recipes for Tiny Armor Mk0, and an upgrade from Tiny Armor Mk2 to Modular Armor.

Content
3 years ago
0.18
7
Armor

Suit Plug Continued


Mod that allows you to charge your power suit with your factory's power

Content
3 years ago
0.18
7
Armor

Grand Imperial Laser Turret


Adds a Grand Imperial Laser Turret. Consumes 1 GW, has 1000 range, does laser damage and splash damage.

Content
3 years ago
0.17
7
Combat

Respawn Starter Armor


After death, player respawns with armor, copied from Ingos Advanced Start armor.

Content
3 years ago
0.18
7
Cheats

Barely Processing


Adds recipes to eliminate the need for using pipes, if for some reason you don't want to use any pipes. Now everything is possible with barrels!

Content
3 years ago
1.0
7
Fluids

Super Logistics


Allows combining some entities into a more powerful super entity to save space. Combine x amount of entities to create one entity that is x times more powerful.

Content
2 years ago
1.0
7
Logistics

Rail Car


EN: Just the car and tank on rails, totally broken, probably unbalanced. Currently the rail car still uses the original car sprite, planning to make it have appropriate wheels for rails. Doesn't include a working turret, as this requires some additional implementations, which I haven't added yet. If you want to support me on getting the turret working as a compound locomotive, you can join efforts on GitHub and/or GitLab. Alternatively, if you understand how compound locomotives are made, you might wanna create your own library mod for that, which i would welcome too! DE: Wie Auto und Panzer, jetzt aber auf Schienen! Total gestört und wahrscheinlich unbalanziert. Momentan benutzt das Schienen Auto leicht modifizierte Auto Sprites, Ich plane in einer späteren Veröffentlichung es vernüftige Räder für die Schienen zu geben. Die Geschütze funktionieren nicht, da es Implementierung benötigt, die Ich noch nicht programmiert habe. Du kannst auf GitHub und GitLab zum Projekt beitragen.

Content
2 years ago
0.18
7
Trains

Better Artillery Turrets


Makes Stationary Artillery worth it again.

Content
2 years ago
1.0
7
Combat

darkfrei's Electric Trains


Trains get energy from train stops wireless

Content
2 years ago
1.0
7
Trains

MK X

by Tyflon

This mod adds an extra mk for the things you love in Factorio. Power Armor mk 3? You got it! Speed-, Efficiency-, and Productivity module 4? Most definitely! Productivity modules can now be placed in Beacons, while the Productivity module 4 does not have recipe-based limitations. Enjoy :D -Siffer & Tyflon

Content
2 years ago
1.0
7
Armor

Roboport MK0


This mod add Roboport MK0. It differs from the standard roboport with a small construction area and fast drones charging.

Content
2 years ago
1.0
7
Logistic network