Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Military 5 adds weapon variants for the endgame and a sniper rifle weapon class.
Mods introducing new content into the game.
Mod pack based on Industrial Revolution 3 with the addition of several additional mods.
Collections of mods with tweaks to make them work together.
Bullets fly in real-time, emit light, collide with objects and have bullet tracers.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds bullet tracers/trails to gun magazines. Works with any weapon that uses gun magazines. This is a different visual effect than the Bullet Trails mod.
Small changes concerning balance, gameplay, or graphics.
😫Experience😫 2014 👌euphoria👌 and rack 🔝up☝ an 🔥EPIC💯 🔪kill streak💀 in 🤔what❔ might actually 🐝be🐝 the 👎worst👿 ⚙Factorio⚙ mod to ever 👀see👀 the 💡light🔦 of 🌞day🔆. Adds a new 'special' type of bullet magazine, and a sniper rifle (scope included but not encouraged [you scrub😠]) Yes the bullets work with turrets and vehicles
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new and powerful artillery to the game. Its based on the german railway gun Gustav/Dora.
Mods introducing new content into the game.
Currently, artillery turret gets longer auto range to compensate for it's immovable nature also a minor damage buff.
Mods introducing new content into the game.
Mods introducing new content into the game.
Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.
Small changes concerning balance, gameplay, or graphics.
In mod: -Fallout Tech -Vault-Tec Assembler -Laser Rifle (With Original Fallout 1&2 sound) -Gatling Laser (With Original Fallout 1&2 sound) -Rate of fire tech -Sniper version of Laser Rifle Things to Do: -Add Localisation -Add All Fallout Weapons -Add some new versions of Weapons The mod is still in beta. Work in progress. Please stand by...
Mods introducing new content into the game.
Adds a combat roboport that deploys regular combat robots for automated defence.
Mods introducing new content into the game.
Added two settings for shield-projector: shield max health and regeneration speed
Mods introducing new content into the game.
Adds an option to the original mod to disable the switching between weapons if each weapon configuration requires its own recipe. So there is a spidertron version for each weapon but no more than one weapon type per spidertron.
Mods introducing new content into the game.
Gun, Flame, Shotgun turret pods in equipment. They consume both ammo and electricity.
Mods introducing new content into the game.
A collection of mainly weapons and turrets to provide more options of defence and offence.
Collections of mods with tweaks to make them work together.
Show range of enemy worm turrets, current character/vehicle* guns (+toggleable) *Attempted vehicle support, may still be buggy
Mods introducing new content into the game.