Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Modified version of Endless resources with full yield, just added some other mod compatibility.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod that add an auto custom filling queue for any craftable items you want :)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Visualize metrics from your factorio game in grafana. Originally made by afex and modified by TheVirtualCrew
Small changes concerning balance, gameplay, or graphics.
Use SHIFT P, SHIFT D and SHIFT R respectively to promote last crafted item to front, demote first item to rear, or reset the crafting queue
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a circuit device that emits a signal when a nearby friendly entity is destroyed by an enemy.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Large total conversion mods.
Removes the flamethrower sound effect from small worm turret firing, and any other worms if added
Small changes concerning balance, gameplay, or graphics.
Blueprint Mover and Recolorer allows you to easily move blueprints and with Colored Blueprints, it allows you to change the color.
Mods introducing new content into the game.
Allows you to 'borrow' items using a console command. Repaying loans can be done, but is optional.
Mods introducing new content into the game.
Changes capped beams to be easier craftable, bringing them in line with iron and later tech.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Yo dawg, there's a train coming. This is an experimental mod to automatically stop trains when players are nearby.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
When you destroy enemy spawners you can mine some resources that they hide.
Mods introducing new content into the game.
tenticles - textures created by tadpolefeet code written by Untraceable Smurf
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Create a series of new buildings that provide solar power with SimCity Classic graphics. Its a fun skin to Solar Panel, substation and Accumulators. Press minus button (-) to make only one road.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.