Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
WIP Very hard, Modpack for my SE+K2+248K+BZ ores+Extras playthrough. RampantFixed Optional. I did not make any of the mods used, only added them and adjusted settings to make a balanced playstyle.
Collections of mods with tweaks to make them work together.
Schall Tank Platoon with just the Long Range Sniper Rifle as a standalone weapon.
Mods introducing new content into the game.
Adds the ability to use chemical production to produce chemicals that mimic biter pheromones, allowing you to regionally alter their behavior.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes the spidertron available with just space science.
Small changes concerning balance, gameplay, or graphics.
Adds the most known and renowned rifle around the world to military tech 3.
Mods introducing new content into the game.
添加了一座红警的核弹发射井,点击发射井与一个位置来发射火箭至指定位置/表面,发射的引擎在默认状态下会携带一枚核弹升空,如果你乐意,它也能够携带你指定的其他弹药或胶囊,详见更新日志&对应的物品/实体/科技/设置项描述。 Add Red alert 2 nuclear-silo to the game, click the silo and a position to launch the missile to a specified position/surface. User-defined carrier (ammos & capsules) can be changed into the Silo's container by players, details can be found in the update changelog & corresponding item/entity/technology/setting descriptions. Please use this mod under 简体中文/English locale, thank you.
Mods introducing new content into the game.
Adds additional weapon slots via a bandoleer item. Useful for mods that add lots of weapons to the game.
Mods introducing new content into the game.
Adds a fluid version of flamethrower ammo, for use in flamethrower turrets.
Mods introducing new content into the game.
Mods introducing new content into the game.
Let you shoot firework rockets. Build mortar crate to auto deploy firework!
Mods introducing new content into the game.
Adjust Solar Panels generated energy from settings Adjust Laser Turrets range from settings -------- Rebalanced : -Solar Panels generate more energy -Laser Turrets have more range -Laser Turrets consume less energy
Small changes concerning balance, gameplay, or graphics.
The final answer to the question: I have a gun, why should I walk? - an artillery shell which does almost no damage but uncovers a large area of the map.
Mods introducing new content into the game.
Forked! - Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
Mod pack based on Space Exploration and Krastorio 2 with the addition of several additional mods.
Collections of mods with tweaks to make them work together.
[WIP] Adds ultimate high speed weapon exists in Factorio. It can fire common magazines at an extreme rate of fire and range. Range of fire 27 points and base rate of fire is 30. For Alien extermination, which already reached 90% of evolution. You need to research Utility science pack and Military 4 to build it. Supported languages: - Russian - German - English
Mods introducing new content into the game.
PvP version of Robot Army. Original mod by Kyranzor and modified by Skorpyo
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.