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Adds an Overflow Chest which is a requester chest that switches to a passive provider chest whenever its requests are satisfied (and goes back to requester mode when the satisfaction is cancelled). Only configurable in requester mode.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Copyright by Helvetios This module only provides 0.18.27 or above to fix errors
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod that removes the collision mask from item entities. Not intended for normal gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Add a entity to displace resources, only move the field, don't mine or remove it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
convert alien recipes of Natural Evolution Enemies for AAA agile alien academy (=double bonus :) )
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Bob's warfare adds a rocket engine item. It seems logical that these ought to be required to launch a rocket. CMHMod used to add this as an ingredient for rocket parts. Now that CMHMod is defunct and its alterations to the endgame have been mostly subsumbed by Bob's Revamp, this mod adds that one small part: it adds rocket engine as an ingredient for rocket parts, and makes the rocket engine recipe additionally require invar and cobalt steel.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Everything is done slowly or quickly. You can choose the speed of crafting in settings.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Rebalance of Double Furnaces, and Electric Furnaces recipes and technology to be in-line with AAI recipes and technology
Small changes concerning balance, gameplay, or graphics.
WIP. Currently adds inline assemblers. was forgotten by SeanMirrsen in 15.x updated by HardyPotter to 16.x, Missed this mod and it was a good challange to get started with modding wise i plan to maintain it in the current state.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Added a solar panel with 3MV and 280MJ For those who love solar energy 增加了一个拥有3MV和280MJ的太阳能板献给喜爱太阳能的玩家
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Changes modular armor batteries to work as removable battery packs able to power armor, vehicles or your factory.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod add Roboport MK0. It differs from the standard roboport with a small construction area and fast drones charging.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A glowing enigmatic life form was found to inhabit alien forests at night. Based on the update by mk-fg to the original mod by Betep3akata.
Mods introducing new content into the game.
Puts SpaceX items in their own tab where they belong (Updated for 0.18 - All credit goes to original mod author Ober3550)
Small changes concerning balance, gameplay, or graphics.