Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tired of tiny toy trains? Give your factory some real weight with these realistically-scaled locomotives and wagons.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a Scanner Satellite which can be sent into orbit where it will scan the map for you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an always red rail signal that only players can cross Now you can build human-drivable traffic circles ;)
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds oil extraction from the seeds of the 'robot tree farm' mod
Mods introducing new content into the game.
Adds grids to cars, locomotives and wagons. Changes the inventory sizes of the player, chests, cars and cargo/fluid wagons and some of their stats. Details: + Wooden/Iron/Steel/Logistic chest new inventory size = 20/40/60/60. + Car and Tank new inventory size = 150. + Cargo Wagon new inventory size = 120. + Fluid Wagon new fluid capacity = 50k. + Storage Tank new fluid capacity = 100k. + Car, Tank and Locomotive new fuel inventory size = 5. + Tank, Locomotive and Artillery grid size = 16x16. + Car and Wagons grid size = 12x16. + Car, Locomotive, Wagons and Tank health = 1000/2500/2500/3500. + Modular/Power-Armors new grid size = 8x10/10x12/12x16. + Armor inventory size bonuses = 20/40/80. + Player's starting new inventory size = 100. + Artillery shell new stack size = 10. - Artillery wagon new weight = Locomotive weight. Now add some construction robots, personal roboports, shield and laser equipment to your vehicles. Build your empire... and have some aggressive negotiations with the biters.
Mods introducing new content into the game.
Adds several mods to Factorio. (Like more Toolbelts, larger Inventory, Loader, amm)
Gives you some options for some alternative starts, use Mod Settings to select which one you want otherwise you will default to base game start.
Compete against other players by purchasing biters to fight on neutral ground on your behalf.
Large total conversion mods.
Large total conversion mods.
The world has been destroyed, enraged by nuclear war. The few survivors have to keep it up and rebuild it. Author: Yuri Andriaccio (https://mods.factorio.com/user/Yurand) This version updated by ZwerOxotnik (don't expect much now)
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Changes belt graphics so that their type is more obvious. Compatible with vanilla loaders and bobs logistics. Let us know if there are any more mods you'd like to see made compatible!
Small changes concerning balance, gameplay, or graphics.
'Hire' motivated, hard working biters to work as spliters for you. They happily filter, sort and organize your belts for you. (Replaces splitter textures with biter textures). Works with modded splitters
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.