Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a Scanner Satellite which can be sent into orbit where it will scan the map for you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds additional more powerful versions of the Spidertron that can be upgraded from the original.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Change your ores for another with a small loss. Vanilla Copper to Iron, 5Dimm Ores, Angelsrefining, and Bobs Ores Support. Edited and improved by MrWill
Mods introducing new content into the game.
Add technology research to help testing production and consumption of science packs when building a mega base of at least 1000 science per minute. After the rocket launch, if you decide to build a mega base, this mod will provide the individual science pack research so you can test each science pack factory as you build, instead of waiting for all factories to be ready to use the infinity research. No bonus or items are rewarded after each research, it only provides means to test...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
LED arithmetic combinator with LED lamp and arithmitic combinator
Mods introducing new content into the game.
可控的修改堆叠数量,可单独修改矿物数量 Item Stacking Quantity Modification ,Shrink the ground and increase the speed of movement
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Tweaks the Technology Tree to give Player Logistic slots earlier to take account of the increased complexity of Pyanodon's mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adjusts the technology requirements for Automobilism to allow for the Pyanodon slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Makes all solid resource deposits yield 100%. Inspired by Philuminati and xxnoobmanxx. Desync-free for version 0.17 and minerals don't have yields above 100%. Runs on game load and exploring chunks. There is now also an 0.18 version as well that you can migrate forward. Permanently changes the amount of ore in every mineral tile to only 1, beware!
Mods introducing new content into the game.
Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
The old Stone Wall but made directly from Stone instead Stone Bricks. Its expensive and weaker.
Mods introducing new content into the game.
Adds keybindings to quickly swap the currently held item (e.g. a belt) to a related one (e.g. a splitter). Supports a wide variety of items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds recipes to build everything from a small Island surrounded by water
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.
Mods introducing new content into the game.