Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
This mod refunds cables and wires spent connecting electrical or circuit networks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reworks the way marathon is being done by allowing several custom configurations. Be sure to check mod settings before diving in.
Small changes concerning balance, gameplay, or graphics.
tenticles - textures created by tadpolefeet code written by Untraceable Smurf
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
This mod disables belts, requester chests, and buffer chests, turning the game into an extreme train logistics challenge.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod increases the base bot speed and load size so it is no so tedious to wait for them to build stuff.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod allows the player to artificially increase the amount of science required.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
0.17 port of utility mod to help replace/upgrade bots within a network. Bots in the replacer provider chest are released to the network when a bot of the same type, but different name is found in a roboport. The bots that do not match the provider are removed from the roboport and placed in the logistics storage network. Should work with all modded bots and roboports (Tested with Bob's and Yuoki's).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
WIP Use the pulverizer to create stone shards. The stone shards can be analyzed in the analyzer.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Just stuff for mod/script developers. This is not just a library Added: * RGB tiles for chromakey * Event on_player_recreated
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains a Collection of game Tweaks oriented at long Games (Modded, Hardcore and extra Modifiers). It currently provides extra research to increase to Robot Storage Size (Cargo).
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod keeps biters evolution under control depending on your progression in game
Small changes concerning balance, gameplay, or graphics.