Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Keybinds to teleport a certain direction, much like the Mage Blink spell in WOW.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Connect circuit networks up to 400 tiles away using a new item: the Wireless Radio.
Mods introducing new content into the game.
Train stops with special names can control trains' schedules as they go by, skipping around their order list.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Makes repair turrets mod work with Industrial Revolution by changing the recipe to require steel repair packs
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Renames Industrial Revolution's depots to big crates, to be less confusing with also using LTN.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Aliens on the planet have evolved, if they build a new spawner on top of a resource patch, they will incorporate the resource into the spawner. The new spawner will have some effects and the aliens spawned from it will as well.
Mods introducing new content into the game.